
Rich Barham, Executive Producer for ’83 said today:
“Everyone at Antimatter Games is extremely excited about the project. ‘83 gives us the opportunity to push the boundaries of what we have done before, all in a new and under-explored period of world history, while expanding on the things which have made our previous games so popular.”
Stuart Jeffery, Lead Designer on the project describes persistent warfare as:
“A way to give all players a meaningful opportunity to contribute to the war effort, and one which drives the ongoing development of content in line with the player-driven narrative of the war. We’re also planning some interesting ways for prominent players to achieve recognition above and beyond the usual in-game items, achievements and titles previously experienced in similar games.”
Antimatter Games are taking an innovative, community-driven approach to the development of ’83, to engage passionate fans of the genre through ‘open box development.’ More details about ’83 will be announced in the coming months.
Check Out the ’83 Announce Trailer:
If you want to follow the development of ’83 you can sign up to the weekly development dispatches on the ’83 website. You can also check out the game’s Facebook or Twitter, or chat to the developers on, Discord and Reddit.
I'm a published author and proud US Army veteran who happens to be a gamer, so I decided to combine the two and love every minute of it! Feel free to contact me with any questions or comments and I'll be sure to get back to you.






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