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NECROSPHERE Deluxe Now Out on PS4, Vita, and Nintendo Switch

NECROSPHERE Deluxe Now Out on PS4, Vita, and Nintendo Switch

Xbox One Spawns at Checkpoint in Q1 2019


FLORIANÓPOLIS, Brazil – Necrosphere Deluxe, the retro adventure-platformer with minimalist controls from Sony publishing label UNTIES and developer Cat Nigiri, brings its pink unitard and super jetpack to Nintendo Switch, PlayStation 4, and PS Vita. An Xbox One version will follow suit in Q1 2019.

Secret agent Terry Cooper wasn’t expecting to get shot during his latest mission, much less awaken in the Necrosphere, the realm where all souls go before they can permanently rest in peace. Now, not quite dead and lost in a place bursting with obstacles threatening to kill him for good.

Cooper dodges sizzling fire curtains, deadly spikes and more devious traps as he searches for a way back to the Normalsphere. Frequent checkpoints mean each respawn puts him straight back into action, where Cooper can learn–or die again–from his mistakes. Gravity bubbles and powerful jetpacks help him to reach new heights and collect items on his two-buttons adventure.

Now with improved graphics, optimized performance and additional languages, Necrosphere Deluxe is a delightfully challenge for fans of metroidvanias and platformers alike.

“Necrosphere Deluxe is a metroidvania dished out in bite-sized segments, perfect for swift respawning without losing any progress,” said Caio Lopez, founder of Cat Nigiri. “Using minimalistic controls and 16-bit style artwork we were able to create a fantastically demanding experience that will deliver fond nostalgic memories to old-school gamers.”

Take a Look at the Necrosphere Deluxe Trailer:

Necrosphere Deluxe is currently available on Nintendo Switch, PlayStation 4, and Windows and Mac via Steam for $7.99 in English, Brazilian Portuguese, Spanish, Italian, French, German, Russian, Korean, Japanese and Simplified Chinese. 

Related: gamescom 2018: NECROSPHERE Heading to Consoles

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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