Warhammer: Chaos & Conquest is a tactile strategy game developed by Hunted Cow Studios in tandem with their publisher Tilting Point. You play as a Chaos Lord fated by your hellish gods to cleanse the world of humanity and shepherd in the apocalypse where their rule is eternal. By upgrading your fortress, training your armies, going to battle, and forming alliances with other Chaos Lords, you steadily prepare yourself for the war on the empire of man.
Warhammer: Chaos & Conquest is bolstered by good visuals that make it stand out from its competitors. It’s use of 3D models to represent your generals and the sprawling world you can explore, truly made the experience of upgrading and managing my fortress more tangible.
That isn’t to say that its 2D art assets aren’t to par. In fact, the 2D assets were so well rendered that I found it difficult to differentiate them from their 3D counterparts. While the UI was a little difficult to navigate at times due to the immense amount of information the game throws at you, I did find that it provided a lot of context for my actions.
With that being said, as much as the game makes you feel like a Chaos Lord via cutscenes, art, and voice acting, I found it difficult to actually be a Chaos Lord. The game begins with a lengthy tutorial section that never truly lets go of your hand. I found myself mindlessly tapping along to whatever the tutorial character told me I needed to do whether that be creating a quarry or upgrading the walls of my fortress. Because this is the game’s main form of interaction it made me feel more like a Chaos Office Assistant than an actual Lord.
In terms of combat, the game allows you to pick warlords and choose other fortresses (players) to attack. The battle consists of watching a tiny version of your warlord and subsequent army walk slowly across the map to the other fortress and then walk slowly back to your fortress. I wish the battles involved more gameplay that put you in the midst of the action or at least let you control your warlord/troops in a battle minigame of some kind. This also made strategizing for my next move disinteresting because I knew that my strategy for winning the next battle was building another quarry/mill to rack up enough currency to upgrade my troops.
Warhammer: Chaos & Conquest is a game that features well-made art assets and an intriguing premise but doesn’t quite hit the mark when it comes to making the player feel like a Chaos Lord, bringer of the apocalypse and destroyer of man. In addition, the game forces the player to either wait or pay real money to progress through the game.
Check Out the Warhammer: Chaosbane End Game & Post Launch Trailer:
To pre-register for Warhammer: Chaos & Conquest, visit the game’s website and Google Play Store.
Ever since I first played The Adventures of Cookie and Cream on my older brothers' PS2, video games have always been a source of intrigue. While the medium can transport us to far off worlds and time periods, my interests lie with more grounded narratives revolving around topics of culture, POC and LGBT+ issues, and the magical realism of day to day life. When I'm not writing, designing, or talking about my own video game projects, you can find me playing Yakuza 0 until my eyes bleed or exploring the world of Rapture for the twentieth time!
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