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DEAD BY DAYLIGHT Launches Tome IV CONVICTION

The newest entry into the Archives brings new challenges, character outfits and memories

 

Montreal, Canada—July 29th, 2020— Behaviour Interactive, Canada’s leading independent game developer is proud to announce today the launch of a new Archive for its hit 1 v 4 asymmetrical multiplayer horror game, Dead by Daylight

This Archive, named CONVICTION, allows players to unlock memories from Meg Thomas, The Wraith, The Hag and Ace Visconti. It also features new story-related outfits and charms for these characters. A 30% sale on main characters Ace Visconti and The Hag between July 29th and August 5th will take place to celebrate the release of the Tome.

The Archives aims to deepen the Dead by Daylight experience by delivering fun and exciting content into the Fog. Players discover the secrets of The Entity and The Observer through a new Tome and time-limited Rift every Mid-Chapter. Fans are called upon to complete new Master Challenges to progress further through the Tome and its respective Rift. Every Tome is separated into several Levels, each containing a fresh layout for the Observer’s Auris Web with more Challenges, Lore Entries, Bloodpoints, and Rift Fragments

DEAD BY DAYLIGHT Launches Tome IV CONVICTION

As part of the Rift, two reward tracks are made available to players. The Free track includes outfits from the Treacherous Waters Collection for the Doctor and David King. The Premium track gives players access to some unique outfits for featured characters as well as an exclusive outfit from the Greek Legends Collection, a brand new addition to the in-game store.  

Several dedicated sales on the base game across all platforms will take place following the release of this Tome. 

Check Out the following:

Tome 4 of the Archives will be available automatically.

For more information, please visit the official website.

Related: DEAD BY DAYLIGHT is Heading to Stadia this Sept. with 2 Exclusive Features

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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