The dev team will be working on HUMANKIND to perfect Accessibility, Pacing, Balancing, Diplomacy, AI, and much more
When Amplitude Studios first announced their upcoming historical strategy title, HUMANKIND, they called it their magnum opus, and they meant every word of that. The response so far has been amazing: the community has been super excited and involved with the development at every step of the way, and the developers intend to honor their expectations for the game.
Here are a few words from the Chief Creative Officer & Studio Head, Romain de Waubert de Genlis about the reasoning behind the delay:
“It’s been exciting to see the community get their hands on the game during the last few OpenDev sessions, and to hear all the positive (and constructive!) feedback.
Players have always been at the heart of Amplitude’s philosophy and releasing HUMANKIND in August will allow us the extra time to keep working with the community and polishing the game for an amazing day one experience.”
The team will be focused on improving areas of work identified by the community during their previous Lucy OpenDev, when players tested out 4 eras and 40 cultures of the game to give their thoughts. Accessibility, Onboarding, Pacing, Balancing, Diplomacy, and AI are just a few of the key areas they’ll be concentrating on. For more detailed information, check out the dev blog.
To thank everyone for bearing with them, the developers have decided to include some extra free content for pre-purchasers of HUMANKIND – The Edgar Allen Poe and Lucy avatar sets allow players to customize their leaders. They will be available free at launch for those who have pre-purchased the game. For more great deals, go here.
Pre-purchase the Digital Deluxe Edition for 17% off now by visiting https://humankind.game! Or pre-order from participating retailers in your region.
Related: Sega’s HUMANKIND Debuts New Lucy Trailer and Announces Upcoming OpenDev
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