Dude, Where Is My Beer? is a point-and-click adventure game developed by Arik Zurabian and Edo Brenes. You play as a “socially awkward person who cannot speak to strangers unless [he has] some alcohol inside [him].” The objective is to solve puzzles and finally get the MC his pilsner that he’s desperately trying to find in a world run with hipsters and their weirdly flavored craft beers.
Dude, Where Is My Beer? features many characters to interact with and puzzles to complete to advance the MC in his pilsner finding quest.
It’s a pretty tough game I would say. Often I found myself getting stuck and just walking around trying to see how I can combine things together or do something to get items to advance the quest. There doesn’t appear to be hints in the game besides this one cat in Dive Bar that claims to give out hints but won’t give them out in the beginning, claiming the puzzles are still too easy for hints to be given. There does seem to be different difficulty levels from social drinker to average to true gamer (which is the default). However, I’m not entirely sure how the difficulties affect the game.
One thing I liked is the humor that was present in the game. There are also multiple 4th wall breaks which I thought were amusing. The MC looks directly at the screen/camera during these moments, which I thought was pretty fun.
Dude, Where Is My Beer? has its own beer-o-meter located in the top right corner. As you explore, you come across many different kinds of bars like a sports bar, a dive bar, a rock bar, etc., that each have their unique craft beer creations. Of course, they’re not pilsners so the MC will not be satisfied but a couple cans of beer are necessary for the MC to be able to talk to people. Good thing you can just continue to go to a bar and get another beer. Money is not a problem in this game. Over time, you get less tipsy and some puzzles can only be completed when you’re sober.
Just out of curiosity, I tried to drink more than 2 cans of beer to make the MC more than tipsy, but the game wouldn’t let me so the developers really do seem to take the message “drink responsibly” seriously.
On another note, I think the idea of having different interaction options like open, close, give, look at, etc., is unique but it’s something that I got a bit frustrated with and a bit confused with at the beginning. I found it quite a hassle having to click the “use” button or press the “u” key to use an item or having to do a similar thing for talking with characters. I personally would have just liked to combine items by clicking and holding the item and dragging it to where I want it to go or being able to click on a character to talk to them rather than having to go through more steps.
Also, I noticed that when a character talks, the cursor disappears, which I didn’t particularly like. The game auto-plays through character lines but I like to click and move the lines along faster. But with the cursor disappearing, sometimes my cursor ended up at weird places after the lines were over.
I would rate Dude, Where Is My Beer? an 8/10. I thought the game was charming, especially the artwork and talking animation. I like how the MC’s mustache moves when he talks and is the only thing that appears to move when he’s talking compared to other characters where you can actually see their mouths move. However, the story didn’t really interest me that much, which I think is one of the most important aspects of these point-and-click adventure type games. It felt like just busy work trying to talk to each character and none of them really seemed that interesting but perhaps that’s the point of the game and the conspiracy surrounding the city of Oslo…
Check Out the Dude, Where is My Beer? Trailer:
Dude, Where Is My Beer? is now available for $14.99 for Windows and Mac, in English, Spanish, and Russian languages via Steam.
For more information, please visit: https://www.dudewhereismybeer.com/
Steam Review
I'm a sophomore studying Computer Science at the University of Michigan. I'm really interested in how technology can impact lives through game development. One of the things that I really like about gaming is that, not only is it fun and relaxing, but there are so many ideas you can incorporate into games and their storylines such as meaningful lessons/messages.
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