Death Stranding: Director’s Cut, by developer Kojima Productions and publisher 505 Games, is the full content package for Death Stranding, which released in 2019. One of the biggest selling points for Death Stranding: Director’s Cut is that unlike a lot of other Game of the Year style game re-releases, the jump from your base copy of Death Stranding to the Director’s Cut won’t cost an arm and a leg. $10 is a pretty nice deal, and if you already enjoyed Death Stranding and are looking for excuses to play it again, the Director’s Cut is a pretty sweet package.
The Director’s Cut doesn’t change anything fundamental about Death Stranding but instead adds supplementary content that adds to the experience. My favorite additions are easily the new racetrack and Roadster vehicle. It’s just so silly, but that might be why I like it so much. Sam decides to take a quick break from his standard deliveries to just burn rubber. I am definitely not the greatest racer, but a few quick races around the track, against the clock, sure helps ease the tension in between the more intense moments of Death Stranding. There is also a slew of new items, new craftable structures, and Buddy Bots that can augment your deliveries.
Ultimate or Game of the Year or Director’s Cut editions of many video games tend to give new players a bunch of items that may break the game or make it much easier, but Death Stranding: Director’s Cut manages the balance between making the game brain dead easy and giving the player a bunch of useless items. The Maser gun is a particular favorite of mine, if only that it allows me to live out my Emperor Palpatine dreams. Additional cosmetics and customizations are also added, allowing you to make your backpack and BB even more special and unique.
There is more to the Director’s Cut than just new doodads and paint jobs. New gameplay enhancements have been added, making the Director’s Cut a different gameplay experience than the base game. One of the most significant gameplay changes is the ability to replay any of the main boss battles. Adding to the replayability is a similar ranking mode to the Racetrack, allowing you to compare your scores against other players online. A new Firing Range has also been added, along with a ranking mode as well. The Director’s Cut basically gives you and Sam more to do within the game, making it so that even after you beat the main story, there’s still a reason to stay. Another reason for you to stay in Death Stranding are the new missions added in the Director’s Cut, allowing Sam and the player to explore a Ruined Factory. There was a small preview of what was in store, but for the sake of preserving the surprises you’ll find in the facility, all I can say is that it’s worth taking a look. You won’t regret it.
Death Stranding: Director’s Cut is the whole package for fans of Death Stranding. If you already own the game, it’s more than worth the small entry fee to get more of the game you love. For those who weren’t sold on “strand-type” games and want to give it a try, Death Stranding: Director’s Cut gives you the whole package and more for less than a full priced game. More ways to enhance the main gameplay loop, fun side activities to spend time in, and new story content all make Death Stranding: The Director’s Cut a solid celebratory bundle for this landmark game.
8/10
For more information about DEATH STRANDING DIRECTOR’S CUT on PC, please visit here: https://505games.com/games/death-stranding
My name is Matt Tran and I have been playing video games since I could remember holding a controller. I've always been a hardcore gamer growing up, from the hectic MW2 and Halo 3 lobbies, my many journeys through several Halo clans and my current exploits with my Destiny 2 clan. I love shooters and RPGs and overanalyzing every component of every game I've played, from weapon stats to ideal perks. When I have time to play other games, I currently play Genshin Impact and Star Wars Squadrons.
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