Introduction/Information about Hull Rupture

Hull Rupture is a game on Steam that has a playtest demo open for players to try the game out. In this game, players must manage their spaceship and keep it running. They must manage all of the resources, power, and humans effectively, otherwise the ship will stop and humanity will meet its end. I wasn’t too sure about this game at first. From what it looked like, the game did not look like it was gonna be something I enjoyed. When I booted the game up, I was right. The game wasn’t something I would typically like to play. I will say, however, that I still had fun and enjoyed the game for what it was. After playing through Hull Rupture, I would say that this felt like a fun roguelike with a more interesting concept.

Gameplay
The gameplay for Hull Rupture involves resource management, base building, and strategy in order to defend against the waves of enemies coming to destroy your ship. Upon starting the game, players will immediately get thrown into their ship with nothing but a generator and a handful of humans to work with. Start the tutorial. From here, the game will explain two of the player’s most valuable resources. Energy and humans. Without enough of either, nothing can be gained nor can anything in the base work. So the first thing on the list to do is get humans stationed at the generator. Depending on how many humans one can put on a station can help to make the station work more efficiently, so always keep that in mind if there are extra humans sitting around.
Once players get energy, the next step would be to build one of the most important stations on the ship. A human generator. With this, players will be able to keep gaining humans. The third and final thing the tutorial will teach new players is how to defend their ship. Players will have to survive oncoming waves from destroying their ship, otherwise humanity ends. Outside the ship, players can build different kinds of weapon stations to help with the ship’s defenses. As long as players can manage all of this, they’ll be set. From there on out, players are free to build whatever stations they have at their disposal. At the start, players will only have a very small amount of some basic stations and weaponry. Once they complete a wave of enemies, players will be able to buy more. A shop will appear with a random set of stations and weaponry, so players need to strategize what to buy. There are a variety of stations and weaponry to choose from. What I ended up doing was buying a new station I haven’t built yet at least once so that I can get an idea of why and when I would need that particular station. I enjoyed what I played, as I mentioned before. I thought the idea of this game’s resource management was executed very well and I like how they were able to implement the roguelike elements into a game like this.

Final thoughts
Overall, I believe Hull Rupture is a fun roguelike with a very well executed idea so far. I mentioned this before, but even though the type of game Hull Rupture was not necessarily my favorite, I still had fun for what it was. Overall, I think I would still recommend this game to roguelike players, as well as players who enjoy these kinds of resource management, base building kinds of games. Players who are interested in Hull Rupture can wishlist this game on Steam, as well as join their playtest.
For more information, visit Steam.
Related: Reviews by Nick Dooley
I have played many games since childhood. I love games so much that I wish to pursue a career in game development, as well as any field that involves video games. I love analyzing the games I play, as well as state my opinions about the game. I wish to provide authentic, fair, and detailed reviews on my opinions on the games I play, as well as try to provide little bias toward the games I review.

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