GameCoder Studios in collaboration with Render Farm Studios have released Sophie’s Guardian just in time for Halloween. This VR Survival Horror FPS features three game modes including the unique Puppeteer mode which was created thinking in those players eager to share the experience with friends who do not own a VR system yet.
Sophie’s Guardian was developed with the Lodestone Engine, the most robust real-time engine created in LATAM and capable of supporting a wide range of interactive projects, from consoles and portable systems to Virtual Reality. Lodestone Engine was based and inspired in the company’s GC Engine with which GameCoder developed Attractio, a video game published by Bandai Namco Entertainment. Sophie’s Guardian will be distributed and self-published worldwide.
A little girl’s nightmares and fears represented on this VR title will take you to a mysterious room trying to break the scoreboards and playing with other friends locally… using just one VR headset! Attention: This video game is modding friendly. Create your own hordes, attack strategies and even enemies!
In this experience the player takes the place of Griff, a Guardian Teddy Bear who has to fight possessed dolls that attack Sophie, a little girl that just moved with her mom to a mysterious house. Sophie’s Guardian is a VR Survival Horror FPS that provides a creepy experience for players with three intense game modes: Guardian, Gunslinger and the unique mode; The Puppeteer. If you enjoy arcade games then press the trigger quickly to become a better nightmare hunter!
Playing is very simple; the player can choose one of the three different game modes. Then a 10 seconds countdown announces the beginning of the game. You must defeat the dolls before they can hurt you and if you receive big amounts of damage you loose the game.
Watch the official Sophie’s Guardian trailer:
Sophie’s Guardian is now available on Steam Early Access for the HTC Vive in STEAM VR (Other platforms TBA).
I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.
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