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DEATH SQUARED Coming to Nintendo Switch in Q2 2017

DEATH SQUARED Coming to Nintendo Switch in Q2 2017

SYDNEYDeath Squared, the cooperative puzzler where a colorful crew of robots escape a hazardous science facility, will arrive for Nintendo Switch in Q2 2017.

Following a successful launch on PlayStation 4, Xbox One and PC, the Nintendo Switch version will feature all-new exclusive content with additional levels unseen in the previous releases.

DEATH SQUARED Coming to Nintendo Switch in Q2 2017

Grab a Joy-Con and lead the game’s cuboid comrades through treacherous test chambers. With up to four players, guide the group to safety in increasingly-complex puzzles where one false step can trigger traps capable of sending the whole team to the big scrapyard in the sky.

To escape each new challenge, every robot must be escorted to color-coded destinations. Along the way, players will encounter hidden hazards, including spikes, lasers and other deadly devices, that can send the whole squad back to square one. However, with a little help from instant respawns, parties can put newly-gained knowledge of these obstacles to quick use.

DEATH SQUARED Coming to Nintendo Switch in Q2 2017

The key to success in Death Squared lies in communication and cooperation. Players will learn to work together and utilize trial and error to overcome new and exciting challenges.

“Death Squared was created as a co-op experience for players of all ages and skill levels to enjoy,” said Patrick Cook, lead designer, SMG Studio. “We believe it’s a perfect pairing for the Nintendo Switch and its distinct multiplayer capabilities. It’s our hope you’ll ‘share the joy’ of Death Squared with friends and loved ones when it releases for the system later this year.”

Here is the Death Squared Nintendo Switch Gameplay Trailer:

Death Squared will be heading to Nintendo Switch in Q2 2017. The game is already available for PS4, Xbox One, PC and Mac on Steam.

Related: DEATH SQUARED Cooperative Puzzler Now Out on Consoles and PC

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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