FuturLab and BadLand Games have signed a deal to release the extremely popular and multiple award-winning game Velocity 2X for the PlayStation 4 and PS Vita as boxed editions
Velocity 2X made a stellar impact back in 2014. The forthcoming physical release will be a permanent reminder of what is most important to FuturLab — *and* the start of a great partnership with BadLand Games.
QUOTES:
Luis Quintans (CEO, BadLand Games):
“We are delighted to be working with FuturLab. PlayStation gamers will be able to experience this addictive platform/shoot-em-up game with some fantastic extra content that was not previously included.”
James Marsden (Owner & Director, FuturLab):
“The Critical Mass Edition is a statement of determination, taking creative leaps of imagination to inspire our players, and to continue creating opportunities for our team to learn, grow and inspire each other. Working with BadLand Games to bring ‘Velocity 2X Critical Mass Edition’ to market was an easy decision. Their vision was clear, and their enthusiasm was palpable and infectious.”
FuturLab has called the PlayStation 4 release the ‘Critical Mass Edition’ because it represents a major milestone and a tipping point for the company. This is the first collaboration between FuturLab and the Spanish publisher.
The Velocity 2X: Critical Mass Edition and Standard Edition demonstrate BadLand Games’ continuing tradition of including amazing value-added content to its physical releases.
The Velocity 2X: Critical Mass Edition (PlayStation 4) will contain the following:
- Velocity 2X game
- Daily Sprint DLC
- Critical Urgency DLC, includes 6 extra levels
- Dual Core DLC, includes 10 extra levels
- Behind the scenes, making of videos
- Soundtrack CD by Joris de Man
- Exclusive studio booklet
The Velocity 2X: Standard Edition (PS Vita) will contain the following:
- Velocity 2X game
- PSN DLC code for Velocity Ultra on PS Vita
Both the Velocity 2X: Critical Mass Edition for PlayStation 4 and Velocity 2X: Standard Edition for PS Vita are scheduled to be released in Q2 2017.
I'm a published author and proud US Army veteran who happens to be a gamer, so I decided to combine the two and love every minute of it! Feel free to contact me with any questions or comments and I'll be sure to get back to you.
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