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DISTRUST Heading to PlayStation 4 Nov. 16

DISTRUST Heading to PlayStation 4 Nov. 16

After doing the rounds on PC, the title made by Cheerdealers arrives on Sony’s console

Madrid, Spain – After messing with the perception of thousands of PC players, Distrust takes the leap to consoles with its premiere on PlayStation 4 (exclusively in digital format).

Distrust is an adventure that takes place in Antarctica and combines crafting and several elements from RPG and survival… as well as a number of features that bring its story close to the genre of terror. Clearly inspired by John Carpenter’s The ThingDistrust will test your ability to survive in extreme conditions and your ability to distinguish reality and hallucination.

DISTRUST Heading to PlayStation 4 Nov. 16

A helicopter crash left a group of explorers stranded near an Arctic base. As they try to find a way back, all they are doing is sinking deeper into a nightmare scenario. When they sleep, they attract a terrifying force that sucks the life out of their bodies, but the longer they battle exhaustion and stay awake, the less likely they are to survive…

As the survivors try to sleep just enough to stave off fatigue without dying, they slowly go mad and eventually reach the point where they can no longer trust their senses. In time, they can’t even tell the difference between reality and a hallucination.

DISTRUST Heading to PlayStation 4 Nov. 16

Key Features:

  • Guide the survivors through a randomly generated Arctic base, overcome the severe climate and fight the unfathomable!
  • Gameplay involving an extreme climate
  • Randomly generated levels
  • 15 characters with unique skills and abilities
  • Tons of quests, game events and plot twists
  • Altered perception of reality: you cannot trust what you see

Checkout the Distrust Trailer:

https://youtu.be/JLFrzuUUptI

Distrust will be available for PlayStation 4 on PlayStation Store on November 16th. The game is already available for PC and Mac via Steam.

Related: DISTRUST Review for PC

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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