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DUAL UNIVERSE Backers Invited to Exclusive Ship Building Contest Over the Holidays

DUAL UNIVERSE Backers Invited to Exclusive Ship Building Contest Over the Holidays

Over 11,000 Kickstarter backers for Novaquark’s ambitious, space-based PC MMORPG invited to partake in custom ship-building competition during newly-announced closed play sessions over the holiday period   

Paris, France – Novaquark, the French studio behind the hugely-ambitious PC MMORPG, Dual Universe, today announced that, since successfully launching into the alpha phase of development, and by way of thanking Kickstarter backers and community members, it will be extending current testing for a one-off extended session, starting from Thursday,  December 20th and ending on Monday, January 7, 2019.

During this period players will be invited to take part in a grand ship-building competition for the community. The aim of the contest is for the players  is to build the best and most original ship design with the winner will be announced when the play session has ended, after January 7, 2019.

Furthermore, this week sees the players who supported the game through Kickstarter will receive their invitation to join the game,  bringing the total game population to over a staggering 11,000 players!

Dual Universe is a continuous, Single-Shard sandbox MMORPG, which takes place in vast, fully editable Sci-Fi universe. It focuses on emergent gameplay with player-driven economy, politics, trade and warfare.

“The launch of the Alpha has had an amazing response so far and we are amazed and grateful with the backing from the community.” said Jean-Christophe Baillie, CEO of Novaquark. “We would like to thank the backers and community for their continuous support and wanted a way to show our gratitude. With extending the play session over Christmas, we hope that this gives players enough time to build epic ships for our ship building competition. We are looking forward to seeing what they come up with!”

The alpha build of Dual Universe welcomes several fundamental refinements and opportunities, adding to the game’s already impressive roster of features:

  • World Building: terraform the world and build your own secret base, one voxel at a time
  • Create and Save designs: build your own bases and vehicles with voxels. Save designs of what you build by making blueprints
  • Explore and Harvest: go prospecting to find precious minerals. Sell at the NPC market to buy components for your constructs
  • Craft your components: produce the interactive components you need for your bases and ships

Due to launch in 2020, players can initiate First Contact and join in the Alpha stage by supporting the game via the Dual Universe website: https://www.dualthegame.com/en/

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