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GHOST INVASION HoloLens-Based Gaming Experience Arrives in Time for Halloween

GHOST INVASION HoloLens-Based Gaming Experience Arrives in Time for Halloween

New HoloLens-Based Gaming Experience Arrives in Time for Halloween

New York, NY October 24, 2016Appetizer Mobile, an award-winning app development firm, announced today the launch of its exciting new game, Ghost Invasion. The gaming experience is personalized to each player’s physical location and Ghost Invasion offers a mixed reality first-person shooter scenario where the object is to survive a supernatural influx of creepy ghosts. Appetizer Mobile specializes in developing cutting-edge apps and games. The company is a leader in the space and is one of the first developers in the U.S. to produce one of the first 100 apps released for HoloLens.

Ghost Invasion uses the technology behind Microsoft’s HoloLens to create a 3D map of the surrounding space to spawn portals onto a variety of surfaces including walls, doors, windows, and ceilings. The game offers an interface which allows players to use special weapons to defeat waves of ghosts that spawn from portals around them. The ghosts have the ability to bounce off walls and players will experience slime splashing around once they hit a surface.

At the beginning to the game players will be prompted to select a weapon of their choice followed by a difficulty level. Once the game starts, players will have the option to use their weapons through an ‘air tap’ motion created by their hands or through the Bluetooth clicker that comes standard with the Microsoft HoloLens. Players have the opportunity to earn points by zapping ghosts to unlock new types of weapons.

Ghost Invasion Key Features:

  • 3D spatial mapping
  • Spatial audio (allows users to hear sound all around them)
  • Gesture recognition
  • Unlockable weapons
  • Fast-paced, action-packed gameplay
  • Three progressively challenging levels
  • Stunning visual effects

Ghost Invasion is now available worldwide for download through the Microsoft Store on HoloLens.

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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