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God of War Composer Gerard Marino to Headline 2017 Brazilian Independent Games Festival Business Forum

God of War Composer Gerard Marino to Headline 2017 Brazilian Independent Games Festival Business Forum
Critically acclaimed music composer Gerard Marino confirmed to attend panel discussion at BIG 2017

 

São Paulo – Brazil – The trumpets of Mount Olympus will echo throughout the capital city of São Paulo! when Gerard Marino, the composer of the epic soundtrack for video game God of War will attend BIG Festival 2017, holding a special talk during BIG Business Forum, on June 28th, at 10am. The panel discussion named for the occasion “From DJ to God of War Music Composer: A talk with Gerard Marino” will be hosted by Brazilian game composer Antonio Teoli.

Gerard will give out hints on how to break into the musical world of video games, talk about his work and impressive professional history, which began as a nightclub DJ. BIG Festival 2017 takes place from June 24th to July 2nd, at Centro Cultural São Paulo, near Avenida Paulista, in Brazil’s largest city. Although the event is completely free for everyone, registration is required and can be found here.

Coming directly from Hollywood, Gerard Marino is a soundtrack composer for games, movies and TV series. One of his most important work was the epic soundtrack for the God of War series, especially for the original God of War, God of War II (and also God of War: Chains of Olympus, God of War: III, God of War: Ghost of Sparta). For his work in God of War II, Gerard was nominated for a BAFTA Award, the greatest honor delivered by the British film academy. Gerard scored the music of many other great titles such as Gun, Spider-Man: Edge of Time and The Amazing Spider-Man 2, by Activision.

The host of Gerard’s panel is Antonio Teoli, an award-winning Brazilian composer and sound designer, and a pioneer of the Brazilian games industry. Antonio is the creator of many soundtracks including Taikodom, Finding Monsters Adventures, Rock’n’Rails, Jelly Splash, and many more. Throughout his 15-year-long career, Teoli has composed music for more than 450 games, across several platforms, including PC, mobile, SEGA Mega Drive, SEGA Master System, and Virtual Reality. Teoli is currently working on the Brazilian game Dolmen and on another secret project, which details will be exclusively announced during the BIG Festival.

Antonio Teoli will also be running on June 30th, a workshop entitled “How to Compose Music for Games”. It is targeted at Professionals and aspiring musicians wanting to break into the video game industry. The activity is free of charge but registration is required since there are only 20 slots available. To register, participants can fill out the form below;
https://docs.google.com/forms/d/e/1FAIpQLScpHeMknkiTzHLg49hEwhGtvXpVXZ81NsZks-3LjhhXJVOqGg/viewform?usp=sf_link

About BIG Festival 2017 Edition
The fifth edition of BIG Festival takes place from June 24th to July 2nd, at Centro Cultural São Paulo, in São Paulo capital city. The event is completely free. The expectation is to surpass the success of last year’s edition, when BIG Festival received the submission of 515 games from 48 different countries, nearly half (232) produced in Brazil. There were 18 thousand visitors in 2016, with 2400 professionals. BIG Business Forum, which is the largest intenational and national business hub in Latin America, will happen from June 27th to July 1st, presenting the best there is in videogames production. Apart from the business rounds, where Brazilian developers can pitch their projects to players and buyers, there will be professional training through panels, workshops, keynotes, discussions and meetings during 5 days. The objective is to strengthen the Brazilian games industry, generating new business opportunities. BIG Festival is sponsored by Desenvolve SP – Development Agency of São Paulo and Dow;  supported by Centro Cultural São Paulo; with partnership with Apex-Brasil, Brazilian Trade Investment and Promotion Agency, and Abragames, Brazilian Game Developers Association. Realization:  Bitsfilmes, Spcine, Government of the State of São Paulo, Secretary of Culture of São Paulo and the Ministry of Culture.

Related: Fifth Annual Brazilian Independent Games (BIG) Festival International Awards Competition Finalists Revealed

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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