Check Out the HUMANKIND Día de los Muertos Event Announcement Trailer:
It’s been a whirlwind since the release of HUMANKIND back in August (Check Out Our Review!), and the developers are hard pressed to believe that their 4th big patch is upon as already! The much awaited “Fabius Maximus” patch for PC is now live. In addition, the devs are also launching the very first live event (of many to come!). For the Dia de los Muertos event, players can complete challenges and earn special symbols, decorations, and the Catrina avatar preset for their collection.
HUMANKIND FABIUS MAXIMUS PATCH
Amplitude has been reading and listening to every bit of player feedback they can get their hands on. While lots of stuff is still in progress and development, they’re happy to deliver several oft requested updates:
GAME SETTINGS
- Resource abundance: New map settings are being added for resource abundance. Players can control the amount of luxury and strategic resources placed on the map. This should allow you to customize the level of conflict or cooperation required for success to your liking.
- Avatar and persona system: They’ve added a “random persona” option when picking your opponents, so if you prefer to be surprised during your match, you can now face an unknown enemy. They’re also adding a button on the persona screen to upload it to Games2Gether or download it if you are playing on a different PC than usual.
- Color picker settings: They have added a color picker to the game settings that allows you to adjust the color of the subtitles and the available empire colors, including presets for common forms of color blindness.
PACING AND BALANCING
- Neolithic era: Changes to the Neolithic era to slow down growth and limit the early power spike gained from delaying the Ancient era (less food gained from Sanctuaries, stronger mammoths)
- Late game: Bringing the cost of technologies and constructions in line with the resource yields achieved by the players, as well as stability impact of districts and wondrous luxury resources making it hard to maintain very high stability in the late game.
- Cultures: The devs are rebalancing some cultures, particularly those most often brought up as too strong or too weak. They have also re-examined combat strength and cost of units both emblematic and general.
- Civics: The devs have revised the effect of several civics including Nuclear Disarmament
- Affinities: The devs have also rebalanced the expansionist affinity to make it more appealing
MODDING SUPPORT
- Modding tools: The devs have integrated mod.io in the game now, so you can simply log into your account through the game and let it download any maps and mods you subscribed to on the Humankind mod.io page. The first version of the Humankind mod tools will also soon be available on Steam, allowing you to create your own content for the game.
The next patch will be later this month and will add new settings for end game conditions other than the 300-turn limit.
For more detail about today’s patch please visit the patch release notes available here.
DIA DE LOS MUERTOS EVENT
Pay homage to the departed and celebrate the Dia de los Muertos in the first HUMANKIND Seasonal Event from now thru November 30th.
Although marked throughout Latin America, Dia de los Muertos is strongly associated with Mexico, where the tradition originated from a blend of Mesoamerican, European, and Catholic customs. During this time of the year, the border between the spirit world and the living world dissolves, and the souls of the dead may return to feast, drink, dance, and play music with their loved ones.
Time to join calacas y calaveras and complete all the Chapter challenges before November 30th to earn new Symbols, Decorations, and the Catrina avatar preset for your collection!
HUMANKIND is available at humankind.game, on Steam, the Epic Games Store, Google Stadia, or play via Xbox Game Pass for PC.
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Related: HUMANKIND Review for Steam
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