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Immortal Realms: Vampire Wars Now Available on Xbox One Game Preview

Ridgewood, NJ — Strategy publisher Kalypso Media and developer Palindrome Interactive have released their new strategy IP, Immortal Realms: Vampire Wars, on Xbox One in Game Preview, giving Xbox One fans the first playtest of the console version ahead of the game’s full release in Spring 2020. The news follows the previous closed beta on PC, (check out our Closed Beta impressions!) which is available for all pre-purchase customers on Steam and the Kalypso Store.  
 
Both the Game Preview and Steam beta versions of the game arrive with a host of new updates and enhancements that dramatically improve the gameplay experience, including:

  • New battle maps for each biome, taking the total number of unique battlegrounds to 16
  • New mechanic: battle status effects, which affect all armies on the battlefield. Eight different effects with three levels of strength each
  • New mechanic: capture points, including watch towers and healing points
  • Lords will now earn skills as they level up
  • Upgradable buildings now have four different visual variations depending on which upgrades have been applied
  • New province effects, such as mana regen when ending a turn on a library
  • New camera options in kingdom mode and fullscreen 2D map

At launch, the Game Preview version of Immortal Realms: Vampire Wars introduces the game’s challenging mix of empire management and turn-based strategy with the full Dracul campaign. The Nosfernus and Moroia campaigns will then follow in updates during the run up to release. Xbox One players can discuss the game and get the latest updates on the Game Preview campaign on the official Immortal Realms: Vampire Wars Xbox Club, which is now live. 

Check Out the New Immortal Realms: Vampire Wars Xbox One Gameplay Trailer:

Immortal Realms: Vampire Wars will release in 2020 on PC  (Steam | Kalypso Store), Xbox One, PlayStation 4, and Nintendo Switch.

Related: Immortal Realms: Vampire Wars Beta Impressions for Steam

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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