A messenger from Calradia has arrived, and he brings news about Mount & Blade II: Bannerlord. In this week’s post in TaleWorlds dev blog, developer Taleworlds Entertainment discusses castles: how they were designed, their inspiration, some details on how they work gameplay-wise… In case you missed it because of the Easter holidays, last week they introduced the siege engines that will be available in Mount & Blade II: Bannerlord. After talking so much about means to destroy a castle, it was only appropriate to have a look at castles themselves!
You can read more on the Developer’s Blog and wishlist Mount & Blade II: Bannerworld for PC via Steam.
Related: Mount & Blade II: Bannerlord Details New Features in its Newly Introduced Engine Version 1.4
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