A messenger from Calradia has arrived, and he brings news about Mount & Blade II: Bannerlord. In this week’s post in TaleWorlds dev blog, developer Taleworlds Entertainment discusses castles: how they were designed, their inspiration, some details on how they work gameplay-wise… In case you missed it because of the Easter holidays, last week they introduced the siege engines that will be available in Mount & Blade II: Bannerlord. After talking so much about means to destroy a castle, it was only appropriate to have a look at castles themselves!
You can read more on the Developer’s Blog and wishlist Mount & Blade II: Bannerworld for PC via Steam.
Related: Mount & Blade II: Bannerlord Details New Features in its Newly Introduced Engine Version 1.4
I'm a published author and proud US Army veteran who happens to be a gamer, so I decided to combine the two and love every minute of it! Feel free to contact me with any questions or comments and I'll be sure to get back to you.


More Stories
GTA Online: A Safehouse in the Hills Heading to PlayStation, Xbox, and PC on December 10
Call of Duty: Black Ops 7 and Call of Duty: Warzone Season 01 Now Live along with RICOCHET Anti-Cheat Update
Red Dead Redemption and Undead Nightmare Available Now on Netflix, PS5, Xbox Series X|S, iOS, Android, and Nintendo Switch 2