“Ride 6” Review by Nick Navarro
The first thing that hit me in “Ride 6” wasn’t raw speed or roaring engines, but a sense of scale. Milestone’s latest motorcycle racer immediately presents itself as a celebration of the entire culture surrounding bikes, not just the act of racing them. From the festival-inspired framing of its Career Mode to the sheer volume of licensed machines on offer, “Ride 6” feels less like a single championship to conquer and more like a living museum of motorcycling history that you’re free to ride through at your own pace.

At the heart of the experience is RIDE Fest, a career structure that replaces a linear climb with branching paths and themed challenges. Rather than funneling you down a single ladder, the game encourages experimentation across disciplines, bike categories, and track types. One moment I was carving up pristine asphalt on a modern superbike, and the next I was wrestling with loose terrain on off-road dirt tracks. That variety does a lot of heavy lifting, preventing the career from ever feeling like a checklist or a grind, which is something racing games can easily fall into. The bike roster is, once again, staggering. With over two hundred and fifty motorcycles available, ranging from classic icons to modern performance monsters, “Ride 6” confidently positions itself as the closest thing motorcycles have to a Gran Turismo-style encyclopedic racer. Categories like Baggers and Enduro add welcome texture, and the inclusion of off-road tracks meaningfully expands the game’s scope rather than feeling like a side distraction. Each bike has its own personality, and switching between them often requires a genuine adjustment in riding approach rather than simple stat chasing.
Milestone’s dual riding model returns here, offering both Arcade and Pro experiences. The Arcade mode is immediately approachable, delivering satisfying speed and responsiveness without overwhelming players with simulation-heavy inputs. Pro mode, on the other hand, demands precision, patience, and a deeper understanding of weight transfer, braking, and throttle control. I appreciated how cleanly the game separates these experiences without making either feel like an afterthought. It’s one of the smartest ways “Ride 6” opens itself up to newcomers while still respecting long-time fans of the series. The Bridgestone Riding School is another strong addition, serving as both a tutorial suite and a skill refinement tool. Rather than simply explaining mechanics, it actively trains you to read corners, manage braking points, and control your bike more effectively. It’s surprisingly engaging, and I found myself returning to it between races just to sharpen my technique. While it’s designed for in-game improvement, some of its lessons genuinely echo real-world riding principles, which adds an extra layer of authenticity.
Racing itself is consistently enjoyable, helped by AI opponents that feel unpredictable without crossing into outright frustration. They’ll make mistakes, take risks, and occasionally surprise you in ways that keep races feeling dynamic. Online play supports full cross-play, which is great to see, and competitive races are complemented by extensive customization options. Playing this title before it’s launched to the public made me completely skip this portion of the game for now though. Bikes, suits, and helmets can all be personalized, letting you show off your style as much as your lap times. That said, “Ride 6” isn’t without its rough edges. Technically, the game can be inconsistent. Visual quality fluctuates between tracks, bike sounds don’t always hit with the punch you’d expect, and loading times feel oddly random given how fast they usually are. None of these issues are game-breaking, but they do interrupt the otherwise smooth presentation. The festival concept also feels slightly undercooked; while it frames the career nicely, it never quite reaches its full potential as a unifying theme, especially considering the inclusion of real-world motorcycle legends who aren’t always used as effectively as they could be.
Despite those shortcomings, “Ride 6” remains the benchmark for motorcycle racing simulations. It builds confidently on what worked in “Ride 5” while refining accessibility and expanding content in meaningful ways. Milestone hasn’t reinvented the formula here, but it has polished it, widened its appeal, and reinforced its identity as the definitive digital home for motorcycle enthusiasts. After dozens of races across different bikes and disciplines, I came away impressed by how much ground “Ride 6” covers without losing focus. It may miss a few opportunities for bigger structural innovations, but what’s here is solid, rewarding, and packed with passion. If motorcycles are your obsession, or if you’ve ever wanted a racing game that treats two wheels with the same reverence four-wheel sims enjoy, “Ride 6” gives you plenty of reasons to gear up and hit the track.
8/10
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Related: Nick Navarro Reviews
Gaming since I was given an original Nintendo as a kid. I love great storytelling and unique ingenuity. When both collide in a single game, I'm a happy gamer. Twitter/IG @NickNavarro87


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