RoboCop: Rogue City – Unfinished Business Review
Even decades later, RoboCop’s clanking march into danger still feels like justice in motion. When I played “Rogue City” back in 2023 (you can check out my review of that HERE), I was surprised by how committed Teyon was to capturing the grit, humor, and sheer brutality of the original films. With “Unfinished Business,” a standalone expansion set after the events of the main game, the studio doubles down on that same vision, just tighter, meaner, and with a slightly sharper focus. The setup is simple but effective. A towering OCP structure called OmniTower has been overrun by a mercenary group wielding high-tech weaponry and zero regard for human life. It’s up to RoboCop to clean house, floor by floor. If that sounds like a setup you’ve heard before, it’s because it works. “The Raid” and “Dredd” proved that a single location, stacked vertically, can be all you need for a compelling action narrative, and “Unfinished Business” channels that energy in a way that suits RoboCop perfectly.

The mission is clear: ascend the tower, take down the heavily armed freaks occupying it, and bring order to the chaos. There’s not a lot of fat here. This is a leaner story, but it still manages to fit in some surprisingly thoughtful beats; flashbacks to Alex Murphy’s days before the suit add emotional texture, and the return of Peter Weller as the voice of RoboCop gives it all the gravitas it needs. Weller’s delivery hasn’t lost a step. Whether he’s muttering dry one-liners or barking out commands, his presence grounds the entire experience. While the campaign starts off a little slowly, it picks up momentum as you make your way higher. New enemy types keep the action from going stale, flying drones, explosive bots, shielded enforcers, jetpack troopers, and even cybernetic sword-wielders (yes, the same ones you see in RoboCop 3!) push you to adapt quickly or get shredded. Luckily, RoboCop’s arsenal has also received an upgrade. Alongside the trusty Auto-9, there’s now the Cryo Cannon, which lets you freeze enemies solid before shattering them with a single punch. It’s over-the-top in all the right ways.
The combat still hits like a wrecking ball. RoboCop isn’t fast, but he’s an unstoppable force, and the game leans into that with brutal finishers that are as satisfying as they are excessive. Slamming someone’s face into a wall-mounted CRT or bending a vending machine around a merc’s torso never really gets old. You’re not just playing a hero; you’re a walking battering ram with the law on your side. What I appreciated most, though, was the return of that specific tone Teyon nailed in the original game. This isn’t a slick, modern action game chasing trends. It’s a throwback in the best sense, unapologetically violent, a little clunky in its pacing, but packed with personality. There’s a genuine respect for the source material here, not just in the way the world is built, but in how it chooses to tell its story. You’re not just cleaning up Detroit; you’re peeling back more layers of who Murphy is, even if it’s done with a steel fist and a heavy trigger finger.
There’s also a brief but memorable moment where you get to take control of ED-209, and it’s just as chaotic as you’d hope. It doesn’t last long, but it’s a solid reminder that the developers know exactly what kind of fan service players want. It’s moments like that, peppered between the carnage, that elevate “Unfinished Business” above the usual DLC fare. That said, this expansion doesn’t reinvent anything. If “Rogue City” didn’t click with you, this won’t change your mind. But for the reasonable price tag, and for those of us who enjoyed Teyon’s vision the first time around, this is exactly the kind of follow-up you’d want. More guns, more grit, more RoboCop.
“Unfinished Business” may not be groundbreaking, but it’s a damn fine extension of what was already a surprisingly solid foundation. It embraces the character and the world with both sincerity and ferocity, delivering a focused, no-frills action story that’s confident in its approach. Sometimes, all you want is to step back into the boots of a cybernetic enforcer and remind the criminal underworld that dead or alive, they’re coming with you.
8.5/10
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Related: Nick Navarro Reviews
Gaming since I was given an original Nintendo as a kid. I love great storytelling and unique ingenuity. When both collide in a single game, I'm a happy gamer. Twitter/IG @NickNavarro87


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