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SURVIVING MARS Returns With New Developer and Content, Available Today

Paradox Interactive has announced that Surviving Mars has a new developer, Abstraction, and that new content is available right now. The Tourism update is free for all Surviving Mars players, and expands building options, revamps tourist systems and adds Rover Safaris. Players looking for some extra content can purchase the In-Dome Buildings Content Creator Pack, which includes 8 additional buildings and expands housing and community options.

Surviving Mars Tourism Update Key Features:

  • Happy Holidays – Tourists will now rate their stay in your colony to determine their Holiday Experience Rating. That rating will determine what rewards, funds, and additional tourist applicants players will receive. 
  • Movin On Up – Hotels can be built after completing the Smart Homes research to increase tourist comfort and raise satisfaction. Players can also build a Low-G Amusement Park that adds a boost to each tourists’ Satisfaction stat.
  • Rover Safaris – Set waypoints at places of interest and let tourists go sightseeing around your colony for increased satisfaction. Players can order an RC Safari from Earth, or build it on their own after completing the Rover Printing research project.
SURVIVING MARS Returns With New Developer and Content, Available Today

Developed in partnership with long-time community modder Silva, the In-Dome Buildings Pack continues Paradox’s commitment to supporting outstanding content creators in its community. This content creator pack introduces 8 buildings and a host of technical additions to expand housing and community options. The In-Dome Buildings Content Creator Pack can be purchased for a suggested retail price of $4.99 USD/€4.99 Eur/£3.99 GBP on Steam, Xbox One, PlayStation 4, and other online retailers.

Paradox and Abstraction also revealed that a fully-featured Surviving Mars expansion is in the works and will launch sometime later in 2021.

Related: SURVIVING MARS Review for PC

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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