Gaming Cypher had the pleasure of interviewing Studio Lead, Guyduk Anatoliy, of Russian-based developer, Studio MONO about their Unreal Engine-based RPG, InSomnia, currently with...
interview
Gaming Cypher had the pleasure of interviewing 1-man team developer Kevin Giguère (Dragon Slumber) of Arelite Core. 1. How did the...
Gaming Cypher had the pleasure of interviewing Clandestine music composer, Leonardo Badinella (Expeditions: Conquistador). Clandestine was developed by Danish indie studio Logic Artists....
Gaming Cypher had the pleasure of interviewing Anthony Del Col, co-writer (with Connor McCreery) of Assassin's Creed #1 graphic novel, released by Titan...
Gaming Cypher had the pleasure of interviewing with Pierre-Etienne Travers, artist with development team, Ragequit Corp about Strike Vector EX. How...
Gaming Cypher had the pleasure of interviewing Andrey Nikolaev from Ink Stains Games who launched their Kickstarter campaign for hotly anticipated top-down...
Gaming Cypher has had the pleasure of interviewing Whispering Willows developer Night Light Interactive and publisher Abstraction Games. How did you come...
Grip Digital s.r.o. and Teotl Studios recently unveiled their forthcoming game, The Solus Project, which is jointly developed and published by...