The Innsmouth Case is a choose your own text adventure game developed by RobotPumpkin Games and published by Assemble Entertainment. The creators were inspired by H.P. Lovecraft’s works and decided to incorporate some of the elements into The Innsmouth Case to bring together a scary comedic adventure.
In The Innsmouth Case, you play as a private investigator hired by Dahlia Marsh to investigate the disappearance of her daughter, Tabitha. With that, you venture to Innsmouth, a place full of strange locals and happenings, to learn more about the disappearance and to piece together clues.
Going through multiple endings, I found the storyline to be quite strange. I can definitely agree that the developers were inspired by Lovecraft. For me, I wouldn’t say The Innsmouth Case is scary… I would describe it as more weird than scary.
The game comes equipped with lots of choices so you can personalize the experience to how you want to respond or how you want to explore. I was a bit surprised to see how often choices popped up because I wasn’t expecting so many. Regarding the choices, you can choose to be nice to others, to flirt with the characters, to discover different areas of Innsmouth, etc.
The Innsmouth Case currently has 27 different endings. Some endings are shorter than others. Some are easier to obtain than others. Each ending unlocks an achievement in the achievements book.
A neat feature of the game is the city map. In the story, Muriel Poopingplace gives you a city map of Innsmouth. I like how the game actually provides the city map for you with information about the places that you’ve visited/explored.
I found the graphics to be really nice. The lighting gives almost an eerie effect and I liked how, if you pay attention to the lighting, you can see the light on the book flicker at times like the oil lamps used to light up the night. For me, it felt like I was sitting at an old desk, late at night, with just the illumination of the lamp, flipping through the story. The scene makes me feel like I’m really reading out of a book.
The characters that you meet in this game all are very interesting. Most of them are quirky and fun in their own way. The animations of the characters are also very well-done.
I really like the music in The Innsmouth Case as well. In the beginning, it has an eerie effect that is fitting to the dark and mysterious theme. In other parts, like when Muriel Poopingplace is introduced, the music is uplifting and cheerful to fit the personality of Muriel.
As for my rating, I would give The Innsmouth Case a 9/10. The game’s graphics are extremely nice. I appreciated all the effects such as the page-turning. However, I feel like there could be a bit more features added. I like how the game lets you load certain chapters so it’s easy to go back and change your story by making different choices but I still wish there was a “save” feature. It would be helpful to include so if you’re in the middle of the story/chapter, your progress can be saved.
I think it would also be nice to be able to flip back in the story like a real book. For example, being able to use the arrow keys to moving forward in the story but also move back in case the players accidentally clicked too fast (I’ve done that multiple times). On the note of controls, I was a bit confused about why the ESC button advances the story but I guess it makes the game a bit more unique.
Check Out The Innsmouth Case Steam Trailer:
The Innsmouth Case is available for Windows PC via Steam. The mobile versions on iOS and Android are also available.
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Steam Review
I'm a sophomore studying Computer Science at the University of Michigan. I'm really interested in how technology can impact lives through game development. One of the things that I really like about gaming is that, not only is it fun and relaxing, but there are so many ideas you can incorporate into games and their storylines such as meaningful lessons/messages.
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