The Invincible is a first person space adventure with storytelling at its core. The introduction employs a comic style for providing background information before sending the player into the unknown. The movement is simple but the setting, voice acting, and writing sets this game apart from other adventure titles. The movement is restricted to directional control, camera control, and using various interactables. A small collection of tools provide the player with a means of solving problems and illuminating mysteries as the story progresses. Actual storytelling follows a scientist approaching an unknown location that promotes a player’s curiosity. In tandem with curiosity, the player is given many opportunities for dialogue which impact how the story progresses. These dialogue points are the highlight of The Invincible as the voice actors expertly deliver the excitement, fear, and curiosity behind each development. Fortunately, these simple approaches to gameplay and storytelling exist within a well written narrative which the player will want to discover with each passing moment.
In a somewhat short period of in game time, the credits began to roll as I reached the conclusion to this game. Many opportunities to expand the story appeared during gameplay and while it seemed as though most had been seen, upon further review of achievements it became clear just how much had been missed. Speaking of achievements, do not look into these before playing The Invincible, as some include major story spoilers. That said, when the credits rolled they brought a feeling of satisfaction with them. Mysteries had been uncovered with surprisingly grounded scientific theory, hope had been lost and then found again, and one larger climactic discovery showed up that completely changed everything within the game. This climax and finale come at the perfect time too, as the slow movement and dialogue just start to weigh down on the player.
That brings us to the graphics and engine performance for The Invincible. This game looks fantastic right out of the gate. Exploring the location is made more enjoyable because of how good the environment looks. Though some visual and audio issues appeared during my gameplay, they are known issues being addressed by the developers. Knowing this certainly made the issues easier to overlook and allowed for greater appreciation of the strong storytelling. Overall, The Invincible offers many mysteries to uncover, discoveries to be made, and scientific breakthroughs during a strong story which evokes a feeling of isolation and terror. The self-led methodology employed by the narrative staff perfectly sculpt an eerie yet exciting experience for anyone looking to explore this game. Upon completing the story, I know there are still several mysteries I have yet to solve and potentially even some to discover still. This desire to discover more is just one of The Invincible’s strengths, which lingers with the player even after a play session ends. Thanks to that strength, I give The Invincible a 7/10 with room for improvement as the developers work to smooth out the already satisfying experience.
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Related: Reviews by Elliot Applesmith
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