Trader Life Simulator, a game developed and published by Mohammed Qasrawi, is based around owning your shop in hopes of building it up. These simulator games have become a trend over the last couple of years. From trucking simulators to flight simulators that try to bridge those real-life situations onto the computer screen.
The game has you starting in a house as you look around you see there is not much of anything in the house except a sink. Though you can place a toilet and a bed down so that you can use it to speed the time within the game. When starting, you will also notice that you must satisfy the three needs in the game from using the restroom, satisfying your hunger, and lastly, cleanliness. This takes inspiration from some survival games with having to make sure your character is doing well in these categories. To satisfy the restroom requirement, you use the toilet that is provided at the start of the game. With the hunger, you can visit places around town such as a burger place to satisfy this requirement. However, a big problem with this aspect is it does not tell you how much it satisfies you when you eat a burger as you will eat the item, and then your hunger will be satisfied. I wish the different items would have different levels of how much it satisfies. Lastly, with the cleanliness, this became confusing to satisfy and the game did not describe it all too well.
With starting Trader Life Simulator, you have $500, a car to use, and you own a supermarket. When you get to the supermarket you have no inventory, so you go to a shop to obtain some items to sell at your supermarket. You set up the items in your shop, which can become frustrating at times with doing it one item at a time.
You can start selling the products that you have, but the game lacks the environment to show others in the world. They will just appear in your store where they will buy an item or leave as you do not have a certain item that they want. They do not move or get immersed in your store at all as they appear then disappear. This aspect of the game was disappointing as it did not seem well fleshed out. I was unable to get immersed into owning this supermarket with the lack of an environment around. This immersion is crucial with a simulator, as the basis of the game is to see yourself in that world.
The other shops around were the bank if you needed more money. For other shops such as furniture for the house that you have. A shelf shop so you can add more shelves in the shop to place more inventory to set up. There is a cell phone shop to help maintain the car you have well at least a quicker version.
There is a laptop that will be used to save the progress of the game. This became annoying as the menu has a save menu, but you cannot save from there because you have to use the laptop, which seems pointless to me. The laptop also helps you upgrade the market, handle bills, and hire more NPCs for the cashier spot to handle more customers coming in.
The NPCs were disappointing for me as there was not much effort put into them as they all look similar. Especially all the shops as they are the same model except with different clothes on and sometimes, they have the same outfit on.
Overall, I was disappointed in my experience when it came to Trader Life Simulator. Many parts of the game seemed rushed and not much effort was put in from the NPCs to not well thought out mechanics that were consisted in the game. The game did not hook me in at all and after a couple of hours, I had enough of the game. Some aspects could be built upon when it comes to the Trader Life Simulator. There is a core that is there but around that core is not fleshed out. In my opinion, there are just more well-polished experiences out there that make this $20 price tag hard to justify.
Check Out the Trader Life Simulator Trailer:
Trader Life Simulator is available for $19.99 for PC via Steam.
Gaming has always been an outlet for me to interact with different people and explore all kinds of possibilities. I play a wide variety of games always willing to try different mechanics and storylines that developers are trying to create for their games. I grew up delving into MW2 and World of Warcraft, I miss the Wrath of The Lich King days, and as I have gotten older I have found a love for RPGs and strategy games, my favorites being The Witcher 3 and Total War. Always looking forward to the next great game.
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