BlazeSky is described as a space opera action RPG. It is developed and published by Double Robot. In the game, you play as the pilot of a BlazeSky FTL starship on the mission to explore and save the galaxy overrun by hostile alien creatures. BlazeSky is now available on Steam in Early Access with support for 9 different languages including Chinese, Spanish, and French! (Check Out Our Original Preview!)
In BlazeSky, you pilot a starship. This starship can explode if you take enough damage. The bar at the top shows your ship’s health (red portion) and how much shield protection you have (purple portion). Regeneration is pretty fast so if you’re ever being attacked, just circle the enemy until your health and shield regenerate. In addition to shooting the starships, you can also shoot and destroy the bullets that the enemy sends your way. If your starship does explode, no big deal, you just respawn again. The missiles/bullets can be shot when the arrow keys (default) are pressed. The new update has mouse support so now you can right click on the mouse to fire bullets. I really like this feature because it was really hard to aim bullets at enemies before.
Another cool thing is that Terrans or ally starships will help you fight off the enemy ships if they are close enough or you can bring the enemy ships to them as the enemy does chase after you.
The graphics of the different star systems are extremely nice. With the update, you can now toggle HUD visibility which basically means that you can go into picture mode and take advantage of the incredible graphics.
Activating the Hyperdrive, you can travel to multiple star systems. Each time I explored a star system, I couldn’t help but be mesmerized by how pretty everything looks. Green isn’t my favorite color but wow the Janus star system looks incredible. The devs weren’t kidding around when it came to graphics.
New star systems open as you explore more of the galaxy. You can visit Sol and Hope to upgrade your starship’s weapon, shield, and even change the appearance of your starship. Of course, no upgrading is free as you need to spend credits. Credits can be obtained by completing missions and destroying the enemy ships and comets/rocks. Basically, anything that has a health bar can be destroyed to gain credits.
As you complete more missions and destroy more alien starships, you gain research points. The more research points you have, the more information you gain about the alien races and the more items you can unlock.
Throughout the game, you can interact with the NPCs of each star system located in the Terran Republic and obtain missions. By interacting with the NPCs, you can gain certain personality points based on the choices that you make (as seen by the certain icons associated with each choice). With the update, the keys associated with each option are a little bit more readable, however, the last option has 3 keys associated with it. To me, it’s nice but not necessary. Plus, it’s hard to read the keys aside from the one indicating space.
I think it’s a really cool feature that you can develop your own personality based on the choices that you make. With the update, we can now understand what the personality icons mean! I also like the revamped mission log page. It would be cool if we could hot key the mission log to pull it up faster but that’s not a big deal.
I really enjoyed the music and the sound effects in BlazeSky. I especially liked that whenever I went to the Sol star system, I could slightly hear the voices of other ship captains in the background. I’ve never been in a spaceship before but it seems like something that you would hear often if you were in one. With the update, an orange outline will appear around the spaceship that is talking which I thought was pretty cool.
The update seems to have brought voice acting to all the characters now.
One thing that I didn’t really like about the game is the motion. The turning motion for the starship made me dizzy while playing the game but the good thing is that the action camera can be turned off which allows the movements/turning to be less dramatic. I’m not sure if this is a bug, it might have been just my computer because I didn’t see this on other playthroughs, but when I was playing the game, whenever I used the Hyperdrive to go to another star system, all the text seemed to have disappeared until I hard quitted the game and restarted. It made me frustrated but I think it was just my end.
Check Out the BlazeSky Steam Early Access Trailer:
BlazeSky is available for Windows PC and Mac for $29.99 via Steam Early Access.
For more information, please visit: https://doublerobot.com/blazesky
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I'm a sophomore studying Computer Science at the University of Michigan. I'm really interested in how technology can impact lives through game development. One of the things that I really like about gaming is that, not only is it fun and relaxing, but there are so many ideas you can incorporate into games and their storylines such as meaningful lessons/messages.
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