As they gear up toward the release of Warhammer 40,000: Dawn of War III, SEGA and Relic Entertainment will be unveiling some of the new and returning units that fans will be able to command. Keep up to date with all the latest announcements at DawnOfWar.com.
When an Eldar falls in battle, their soul must be entombed in a soul stone lest they be lost forever to the Warp. Sometimes, the spirits are joined to a Wraithguard construct during times of war. Bordering on necromantic, the practice is considered immoral – but desperate times call for desperate measures.
The most feared of these resurrected Eldar warriors are the Wraithblades. Distinguished from the rest by their unmatched fury, Wraithblades must be segregated from other ghost warriors for fear that their infectious wrath will consume their kin.
Wraithblades aren’t as quick as their allies, but can initiate combat with a long charge that gets faster over time. Skirting along the edge of a Webway Gate’s influence can be an effective way to control when your Fleet of Foot passive kicks in – surprising your enemy with a quick burst of speed. Once within close combat range, their two deadly Ghostswords and ferocity will quickly tear through enemy infantry.
Abilities:
Wraithblades charge from long range and upon impact taunt the target into attacking them for a short duration. While in combat, Wraithblades gain Fury. For every 10 Fury their damage increases by 25%.
Soul Recall (requires Infinity Portal and charges)
The Wraithblade abandons its current body, sending its soul stone back to the target Infinity Portal. Double clicking this ability automatically sends them to the nearest Infinity Portal.
To learn more, and for future updates about Dawn of War III, be sure to head to DawnOfWar.com.
Related: Warhammer 40,000: Dawn of War III Spotlights Howling Banshees
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