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SWITCHBLADE Welcomes the Porcupine into the Battle Arena

SWITCHBLADE Welcomes the Porcupine into the Battle Arena

The lightning-fast mine launching scout vehicle sharpens up the competition in Lucid Games’ vehicle combat MOBA

LIVERPOOL, UKSwitchblade, Lucid Games’ team-based vehicle action MOBA, welcomes a brand new car to the battle arena today in the form of The Porcupine – an all new scout vehicle with a prickly disposition. The Porcupine is the fourth vehicle to join Switchblade’s Scout vehicle class and the seventeenth vehicle overall. Renowned for their speed and impressive secondary abilities, scouts are masters of disruption and surprise and The Porcupine is no different.

Like all vehicles in Switchblade, The Porcupine has 4 special abilities:

  1. Main Weapon – Striker – A military grade laser weapon effective against Hull and Shield.

  2. Primary Ability – Thunder Mines – Drops a row of micro storms that deal damage and apply a steering lock.

  3. Secondary Ability – Overdrive – Boosts the speed of nearby friendly vehicles and Mobs.

  4. Super Weapon – Lockdown Storm – Locks nearby enemies in place and disables their abilities.

SWITCHBLADE Welcomes the Porcupine into the Battle Arena

In addition to Scout, there are four other vehicle classes in Switchblade; Armored, Artillery, Fighter, and Tank, each delivering their own unique strategies on the battlefield. Gamers can head over to Switchblade’s official Discord channel now to join other players, build the ultimate squad and take The Porcupine for a spin.

Take a Look at the Switchblade The Porcupine Intro Trailer:

Switchblade sees two teams compete in a frantic 5v5 arena-style battle, where players are able to switch seamlessly between heavily armed sci-fi vehicles and must work together to take down enemy towers. The game is currently in Early Access on Steam PC and PlayStation 4.

For information on weekly Switchblade developer play test sessions, go here.

Related: SWITCHBLADE Bundle Packs Now Available on Steam, Coming to PS4 Nov. 19

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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