If you’ve ever wanted to take control of a spaceship and partake in a dogfight among the stars, Subdivision Infinity DX, by developer Mistfly Games and publisher Blowfish Studios, is the game for you. This game gives you complete control of Rebel-I, a lone spacecraft among traitors and mercenaries, and pits you against waves of incoming enemies across a variety of levels. Each galaxy has 5 individual missions that range from search and destroy to escort. In order to be able to handle the higher difficulty galaxies, you’ll need to upgrade your ship. This can be done by scavenging through each galaxy’s two exploration maps for blueprint parts or by mining minerals to sell for gold. Upgrading your ship gives you the combat advantage, but you’ll still need to make good use of it in battle.
Subdivision Infinity DX was a blast to play. It really had everything I wanted from a game like this. I had such precise control of the movement, and the toggleable lock-in aim really helped hit such small moving targets. The analog sticks give you both translational and rotational movement as well as a speed boost (on a cooldown). One thing I did really appreciate was that the left and right arrows on the D-pad allow you to roll left and right. This was pretty difficult to use in battle, but it was helpful on a larger scale for repositioning and regaining a sense of my surroundings, which was hard in 3D space.
Aside from the raw controls, Subdivision Infinity DX felt rewarding to play. It was satisfying destroying a cruiser to see if they dropped a ship evolution kit to upgrade my ship. It was awesome drilling into asteroids and watching them explode (although do take care not to get too close, because I did die to one of these once!) The mining sections didn’t feel like a pain at all, which was a pleasant surprise considering so few games nowadays can pull off a somewhat grinding section like this one. Even though I was trying to drill into floating asteroids, I was also looking for hidden crates inside the big ones and fighting off random ships that got in my way. Upgrading my ship then was super rewarding after the work I put into getting it, and watching it tear through my enemies was even sweeter.
I don’t have many complaints about Subdivision Infinity DX because it was just so much fun. Maybe the auto-aim could be a bit more forgiving, but beyond minor things like that, there’s not much to fault this game on. It knew exactly what it wanted to be and it did it nearly perfectly.
9.5/10
Check Out the Subdivision Infinity DX Trailer:
Nintendo Switch Review
I am an aspiring game designer looking to explore the philosophy behind game creation. Some of my favorite games include Overwatch, Super Smash Bros, Portal, and Beat Saber.
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