If you’ve been looking for a Quest party game or just want some frantic cooking fun, Cook-Out: A Sandwich Tale, by developer Resolution Games, is made for you. As the new chef in town, you and up to three others will be cooking sandwiches for the animals of the kingdom. Chop, grill, and stack ingredients to make the perfect sandwich, but make sure to communicate with your teammates – you all have access to different ingredients, so you’ll need to work together. You can play through all 20 levels in story mode alone, or recruit others to help. Learn to master the art of sandwich-making to become great enough to cook for the king and queen themselves.
This game is a great time, but you definitely have to play with others. It’s okay if you’re like me and don’t know anyone else with a Quest because there’s an in-game hosting mechanic which allows you to join other people’s games and help them with their quest.
In the beginning, you’ll only have to make sandwiches that are a few ingredients tall with ample time to serve them. For each plate, simply grab the proper ingredient, chop it up, and add it to the corresponding plate. This sounds simple at first, but the game slowly adds more and more mechanics. You’ll encounter starving wolves whose sandwiches are miles high and rabbits who are late for a very important date and need their sandwich quickly. Trying to satisfy these grand orders makes the team come together in order to achieve a perfect three star ranking on each stage. At the higher level, you get to a point where every player is reaching across the table to help out everybody else. It gets very hectic, but very fun. If you’ve ever played a hot potato-like party game, this is a lot like that.
The appeal of Cook-Out: A Sandwich Tale is apparent right from the title screen, where you’re introduced to the art style and the background. The cartoon animals help give character to the orders, and speak up when they’re feeling neglected or satisfied. The art style is great at immersing you in the enchanting world of foxes and rabbits. My only complaint in this respect is that it’s very hard to tell other people what to cook when you don’t exactly know what the ingredients are. It’s much easier to ask someone for a tomato than for a “green star thing.” That being said, all of the different ingredients look great. I just wish some of them had labels or were a bit more discernible. In terms of other cosmetics, you can customize your avatar and even your knife and cutting board to suit you. This gives everyone involved a way to stand out among others. Self-expression is always a fun addition to any game.
I have very few complaints about Cook-Out: A Sandwich Tale, but I suppose my main complaint is that the actual gameplay is very repetitive. That’s not to say the game isn’t fun, but it takes a good set of people to make the game enjoyable. Having played with a talkative bunch, going back to single player mode was disappointing for me. The game does try to compensate by giving you a helper robot, but it’s not the same as talking to a real person. Games like this that rely heavily on interaction with other people are sometimes hard to rationalize spending money on, but I was always able to find a room with three other people waiting for one more, so I would say it wasn’t an issue for me. I would definitely recommend playing with friends if you have the chance, though. This is a great party game to play with friends for those with access to other VR headsets. It’s a shame that the hardware is the main limitation on this, but hopefully with the new Quest 2 coming out, Cook-Out: A Sandwich Tale will become more accessible. I would still recommend everyone get this game, as it’s fun enough playing with strangers, but the fun I had just leaves me wanting to share it with someone close to me.
8/10
Check Out the Cook-Out: A Sandwich Tale Trailer:
Cook-Out: A Sandwich Tale is now available for the Oculus Quest and Oculus Rift for $19.99 USD. For more information, please visit https://www.resolutiongames.com/cookout.
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Quest VR Review
I am an aspiring game designer looking to explore the philosophy behind game creation. Some of my favorite games include Overwatch, Super Smash Bros, Portal, and Beat Saber.
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