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RISING STAR 2 Music Industry Simulator Features Character Creation in New Video

California – Is character creation your jam? Rising Star 2 developer, Gilligames, has revealed their latest character creation tools for the long-awaited sequel to ‘Shady O’Grady’s Rising Star’. 

President and Lead Designer, Todd M. Gillissie, walks viewers through the thousands of customization options that players will have at their disposal, to create their true rock god. From hair color to butt size, instrument choice to band name, there’s complete freedom to design and create your perfect band member.

Not only that, but players get a glimpse of the aptitude system, and the array of musician profiles on offer, to truly take your customization to the next level.

Rising Star 2 Key Features:

  • A dynamic musician attitude system (DMAS) to recruit compatible musicians and kick out musicians that no longer get along
  • Hiring managers to find recording contracts, endorsements, and book individual gigs or entire tours
  • Full customization of a band’s appearance with thousands of combinations of hairstyles, makeup, and clothing
  • Customizing the band’s van appearance with more than 80 different paint jobs
  • Purchase and own a variety of houses to call home that can be upgraded and decorate to your liking
  • Living the classic rockstar life by trashing hotels & motels for inspiration and fun
  • Choosing from 600 different types of real equipment to see what works best for the band
  • Booking venues and tours across more than 130 cities in the United States
  • Thousands of locations to explore including homes, bars, theaters, stadiums, clothing stores, music stores, studios, hotels, art galleries, print shops, manager offices, garages, parks, cemeteries, and hospitals.

Rising Star 2 is slated to release this August for PC via Steam. You can wishlist the game right now and follow the game on Facebook.

Related: RISING STAR 2 Music Industry Simulator Heading to Steam Q3 2020

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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