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PlayStation 4 Sells through 5.7 Million Units Worldwide During the 2015 Holiday Season

PlayStation 4 Sells through 5.7 Million Units Worldwide During the 2015 Holiday Season

TOKYO, Jan. 6, 2016 /PRNewswire/ — Sony Computer Entertainment Inc. (SCE) today announced that the PlayStation 4 (PS4) computer entertainment system has sold through more than 5.7 million units*1 during the 2015 holiday season*2.  PS4 has now cumulatively sold through more than 35.9 million units globally as ofJanuary 3, 2016.

With robust support from users and partners from around the globe, PS4 software sales also remained strong during the 2015 holiday season*2 with more than 35 million*3 copies sold in retail stores worldwide and through digital downloads on PlayStation®Store as of January 3, 2016.

In addition, 60% more users subscribed to PlayStation Plus (PS Plus) at the end of 2015*4 compared to the same period the previous year*5.  Subscribers to PS Plus have access to a wide variety of features such as “Instant Game Collection,” which allows members to play full versions of popular titles from third party developers and publishers, as well as from SCE Worldwide Studios, with no time limits or extra costs.  PS4 owners have also been enjoying online multiplayer with PS Plus.

“We are absolutely delighted that so many customers have selected PS4 as the best place to play throughout this holiday season and that the PS4 community is growing more than ever,” said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. “We remain steadfast in our commitment to deliver innovative entertainment experiences, and look forward to bringing an unprecedented games portfolio from third party developers and publishers and SCE Worldwide Studios, including UNCHARTED 4: A Thief’s End, New Hot Shots Golf (working title) and The Last Guardian, this coming year.”

SCE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.

The PS4 system is currently available in 124 countries and regions*6 worldwide.

*1  Number of retail sales to consumers is estimated by SCEI. PS4 sales data in Japan and Asia collected11/23/2015 – 1/3/2016, in North America, Europe and Latin America collected 11/22/2015 – 1/2/2016.
*2  11/23/2015 – 1/3/2016 in Japan and Asia, 11/22/20151/2/2016 in North America, Latin America and Europe.
*3  Number of retail sales to consumers is estimated by SCEI. Sales data in Japan collected 2/22/2014 – 1/3/2016, in North America collected 11/15/2013 – 1/2/2016, in Europe and Latin America collected 11/29/2013 – 1/2/2016, and in Asia collected 12/17/2013 – 1/3/2015.  Does not include add-on content.
*4  11/24/2015 – 12/22/2015.
*5  11/24/2014 – 12/22/2014.
*6  As of 11/16/2015.

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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