Ambitious single shard Massively Multiplayer Online game Dual Universe aims to remain independent with the support of the gaming community
Paris, France – Paris-based game studio Novaquark announced the launch of a Kickstarter campaign (already over $171,000 pledged!) for Dual Universe, a continuous Single-Shard sandbox MMORPG taking place in a vast Sci-Fi universe, focusing on emergent gameplay and building with player-driven in-game economy, politics, trade and warfare. Developed for the PC platform, the game is scheduled for an alpha release in 2017 and designed from the ground-up on a proprietary technology leading to the genesis of one unique world, shared by all players at the same time, with no instances, no zones and no transitions. In Dual Universe, players can also freely modify the voxel-based world by creating structures, spaceships or giant orbital stations, giving birth to empires and civilizations.
“Because with innovation comes risk, most publishers don’t take the chance to support creative projects like Dual Universe. The game is a revolutionary take on the MMO genre, enough to make it difficult to finance by conventional means. For the past three years we have been funded privately, keeping our independence to develop ground-breaking technology”, says Jean-Christophe Baillie, founder and president of Novaquark. “To complete our vision, we need the community’s support for Dual Universe, in order to remain independent and move forward in the direction of the game we all want to make. The more backing we will have, the stronger we will be, and the more independent we can remain.”
Here is the Dual Universe Dev Diary Featuring Spaceship Building Gameplay:
Dual Universe is currently in development for PC and the alpha is scheduled for early 2017. You can help support the game right now on Kickstarter.
Related: Dual Universe gamescom 2016 Impressions
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