Indie developers can now submit their game to BitSummit 3: Return of the Indies.
Here is the list of FAQ’s:
What’s the criteria for attending BitSummit 2015?
Generally speaking we’re looking for developers that range in size from 1 to 50 team members, whose company isn’t owned by a parent company. We can make exceptions on a case by case basis, but we’re primarily here to help tiny developers get the word out about their games
I’m not a Japanese developer. Can I still submit my games to BitSummit?
While BitSummit is open to all indie developers, we have a limited amount of space. The purpose of the show is to showcase Japanese indies, so the selection committee will give more weight to those developers in order to make sure we represent that community. That said, BitSummit is an international event, and if space allows we welcome other developers from Asia and around the world to apply and bring an international spirit of collaboration and sharing to the event.
If you are a developer living outside of Japan, you will have to provide your own travel and accommodations expenses to attend the show.
When is the deadline for registration?
Deadline for applications is May 15th, 2015. Developers will be contacted June 5th with details on participation.
When will I know if I have a space?
We will be opening submissions shortly. You will receive notification regarding space a month after this. If we require additional information or materials, you will be contacted prior to that date.
Does it cost anything to attend BitSummit?
If you are an independent game developer it does not cost anything to submit your game to BitSummit. If your game is selected to appear at the show, there will be a yet-to-be decided nominal fee to help pay for t-shirts, and food for the volunteer staff and developers. This is an indie event for indie developers and we want to make it as accessible as possible for you.
On the public days, however, a ticket must be purchased by each non-developer attendee for a minor fee of 500 yen. If you intend to attend both days as a visitor, you must purchase a ticket on each day.
How do you select games/companies for participation?
Games will be selected by a judging committee based on the following factors:
- You should aim to provide as much information as you have available. Do you have a trailer, demo, or screenshots? Will you have a playable demo by BitSummit? Evidence for this could be previously released games, ambitious and/or responsive team members, a successful Kickstarter campaign, etc.
- Does the game present a unique, interesting, or thoughtful design or mechanic? Is the aesthetic style compelling? Does the game address a social issue or offer a unique perspective or philosophy on game design? Does your game represent a larger genre in a compelling way, or an under-represented genre?
- Does the team/individual or company provide value to the indie community? Is the game or developer able to contribute positively to the indie community?
What sort of games can we show?
As BitSummit is open to the public (all ages) we do not allow games of an explicitly adult nature (equivalent of CERO Z). As long as your game does not fall into this category, it should be fine to display. If you have any questions, please contact us with samples and description of your game.
I’m making a game that uses assets from IP I don’t own. Can I show it at BitSummit 3?
To respect IP holders, we can’t allow games that make use of assets owned by other entities (i.e. sprites, code, etc.)
Submissions are accepted through Friday, May 15, 2015.
Source: Press Release
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