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Brazil’s Independent Games BIG Festival 2018 Announces Firewatch, Playdead, and Assassin’s Creed VIP’s

Brazil’s Independent Games BIG Festival 2018 Announces Firewatch, Playdead, and Assassin's Creed VIP's

São Paulo – Brazil – BIG Festival (Brazil’s Independent Games Festival), the largest independent games festival in Latin America, taking place in São Paulo and Rio de Janeiro from June 23 to July 1, revealed today the attendance of four key international industry guests, scheduled to give lectures about their experience related to designing critically acclaimed video games and establishing a leading independent development studio.

Brazil’s Independent Games BIG Festival 2018 Announces Firewatch, Playdead, and Assassin's Creed VIP's

Firewatch designer and composer Chris Remo will specifically address his involvement with building the narrative for Firewatch and how it relates to game design in general. In his keynote titled “Firewatch: Narrative Design is Game Design”, Chris Remo will discuss how to create a story-driven video game that keeps players engaged without using combat, mechanical challenge, or traditional adventure game puzzles. Chris Remo will explain how developer Campo Santo learned lessons from different video game genres in order to maintain player interactivity and carve out a unique space in the story game genre.

As part of the XDS track, exploring content around external development, members of the Assassin’s Creed Origins development team will explain how external studio Spearsoft contributed to bring the Ubisoft AAA game to life. Isabelle Bismuth, Ubisoft Montreal project manager and Alan Van Slyke, Spearsoft senior director of production, will showcase their close collaboration and highlight the process they established to overcome production challenges and as a result share the lessons learned and best practices utilized throughout the three phases of the project: initiation, execution and landing.

Brazil’s Independent Games BIG Festival 2018 Announces Firewatch, Playdead, and Assassin's Creed VIP's

Lastly, Dino Patti, co-founder of Playdead and newly formed studio Jumpship, will unfold the success behind record selling games Limbo and Inside, focusing on his passion for content while going through the fundamentals and the mindset one has to adopt when building a vision driven studio.

Brazil’s Independent Games BIG Festival 2018 Announces Firewatch, Playdead, and Assassin's Creed VIP's

A comprehensive schedule of BIG Festival 2018 panels, keynotes and fireside chats can be found here. Due to the international nature of the event, all talks are being translated real-time in English and Portuguese for the audience and transcripts available upon requests.

Related: Brazil’s Independent Games Festival 2018 Releases Impressive Schedule

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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