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You Can Now Pre-Load Super Smash Bros. for Wii U

In a press release sent to Gaming Cypher this morning, Nintendo announced that you can now pre-load Super Smash Bros. for Wii U.

REDMOND, Wash.–(BUSINESS WIRE)– It’s no secret that video game fans are beyond eager to get their hands on Super Smash Bros. for Wii U. To help shoppers avoid the day-one rush, Nintendo is offering a few ways for people to get their hands on the game as soon as possible after it launches in the Nintendo eShop on Wii U.

Starting now, Wii U owners can pre-purchase Super Smash Bros. for Wii U directly from the Nintendo e ...  

Starting now, Wii U owners can pre-purchase Super Smash Bros. for Wii U directly from the Nintendo eShop or by purchasing a download code for the game from participating retailers. (Photo: Business Wire)

Starting now, Wii U owners can pre-purchase Super Smash Bros. for Wii Udirectly from the Nintendo eShop or by purchasing a download code for the game from participating retailers. At the time of pre-purchase, much of the game’s data will be pre-loaded to the purchaser’s Wii U system if it is in Standby mode. As soon as the game releases in the Nintendo eShop at midnight Eastern time on Nov. 21, the final data needed to unlock the full game will automatically download.

Super Smash Bros for Wii U has also been available for pre-order on Nintendo.com. Today Nintendo announces that these pre-orders will also support the same pre-load capability. Within 72 hours of the game’s release date, people who have pre-ordered the digital version of the game on Nintendo.com using their Nintendo Network ID will be emailed a redemption code. Once they redeem the code, they will also be able to pre-load the game.

These pre-purchase and pre-load options offer a tremendous benefit to players, who will be among the first people able to play the game once it arrives on their Wii U systems.

Super Smash Bros. is now out for 3DS and will release November 21 for Wii U.

Related: amiibo with Super Smash Bros. for Wii U Video

Source: Press Release

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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