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DESTINY 2 Next Chapter FORSAKEN Takes Players to the Lawless Edge of Our Solar System

DESTINY 2 Next Chapter FORSAKEN Takes Players to the Lawless Edge of Our Solar System

The Hunt Is On with the Critically-Acclaimed Franchise’s Latest Offering, Available Worldwide on September 4

All-New Destiny 2 Hybrid Mode, Gambit, to Debut at E3, Forsaken Delivers Ultimate Power Fantasy

Bungie, High Moon Studios, and Activision, a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), revealed today that Destiny 2: Forsaken, the first major expansion of the award-winning Destiny 2 video game, will release worldwide on September 4, 2018. Destiny 2: Forsaken will be available for download on PlayStation 4, the Xbox One family of devices including Xbox One X, and PC. The PC version of the expansion will be available exclusively on Battle.net, Blizzard Entertainment’s acclaimed online-gaming platform.

With two brand-new destinations to explore, and new weapons, armor and Supers to acquire, Forsaken takes players on an epic journey into the wild frontiers of our solar system where the lines between justice and revenge are blurred. Forsaken also features an all-new competitive and collaborative endgame activity, called Gambit. A first-of-its kind for Destiny, Gambit is a new, hybrid 4v4 mode that merges both PvE and PvP experiences into an epic battle. This entirely new way to play Destiny 2 offers something for all types of gamers to enjoy, appealing to those who thrive on the competitive challenge of PvP gameplay, while seamlessly blending the collaborative and unpredictable elements of PvE. This new mode will be playable at the 2018 Electronic Entertainment Expo (E3) held from June 12-14 at the Los Angeles Convention Center.

“Since the launch of the Destiny franchise, we have always strived to create innovative experiences that will challenge and reward different kinds of players and ensure their beloved pastime is rewarding,” said Scott Taylor, Project Lead at Bungie. He added, “We can’t wait to share Forsaken’s new Gambit mode with our fans and offer them a new way to play that can be enjoyed competitively and cooperatively.”

“With an absorbing new story, created by High Moon Studios in partnership with Bungie, Destiny 2: Forsaken offers core players an epic experience, and offers a compelling entry point for new players,” said Byron Beede, Executive Vice President and General Manager for Destiny at Activision. “I’m looking forward to watching players get their hands on some of the most requested features requested by the dedicated Destinycommunity.”

Following years of strife, what remains of the Reef has fallen to lawlessness. Players investigate the recent unrest and will explore new regions, awaken new powers, and earn powerful weapons. Building on the most requested desire for a deep and rewarding endgame experience, Destiny 2: Forsaken features The Dreaming City destination. Full of secrets to discover and bosses to defeat, this destination also houses the brand-new raid and is the first space designed from the ground up to support endgame content. Available to all Destiny 2 players around Forsaken’s launch comes highly anticipated changes and features such as a new weapon slot system, Random Rolls, improvements to the mods system, and numerous other quality-of-life improvements.

Destiny 2: Forsaken will be available at a suggested retail price of $39.99. The product line-up will also feature the Destiny 2: Forsaken + Annual Pass Bundle at $69.99 SRP, and the Destiny 2: Forsaken – Digital Deluxe Edition featuring premium digital content at $79.99 SRP on PlayStation 4 system, Xbox One and PC, exclusively on Battle.net. At launch, PlayStation gamers will get access to the following timed exclusive content*: a strike, one gear set per class, a new ship and an exotic weapon. At Destiny 2: Forsaken’s launch, the previously released Destiny 2 launch timed exclusives will be made available for all platforms.

*Timed exclusive content until at least Fall 2019

Related: Call of Duty: WWII and Destiny 2 are Two Top Selling Console Games in North America Based on Revenue

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