Hindsight 20/20 – Wrath of the Raakshasa is an action RPG, by developer TRIPLE-I GAMES, revolving around Jehan, a profoundly multidimensional character. The game looks very vibrant and has a very distinct art style. The controls are very responsive, giving a smooth experience. The story is well written, and the outcome can be affected vastly by a variety of things both under and out of the control of the player. The outcome is not the only thing that can be changed with the environment around the player depending on the moral choices the player makes during the game. This mechanic makes the game stand out of the crowd and really give a real sense of consequence of every action taken in a playthrough.
The story itself is fairly well written and is engrossing enough to keep the player occupied. Without giving any spoilers, the motivation for the actions of the protagonist feels real and intense. The story can get a little loose at certain points but maintains a good continuity. The gameplay integrates well with the storyline. Two good examples of this can be found in just the first few missions. Not completing a mission fast enough could result in the untimely demise of the protagonist’s best friend. Choosing to use violent means could result in the villagers being antagonistic towards the protagonist.
The environment design is – in one word – alive. Throughout the playthrough the player can interact with people along the streets of the village. The environment can also be affected by the player’s actions as the protagonist. The way the villagers talk to Jehan and the way they behave depends on the player’s moral choices and the player’s actions. These small changes can add up and end up creating a completely different atmosphere by the end of the game. The environment is what really makes the game shine and is personally my favorite part of this gaming experience.
The fighting mechanisms are another aspect of the game which are very fascinating. There are 2 main ways to fight in Hindsight 20/20 – Wrath of the Raakshasa. The first way is to use the stun-based weapon. If the player chooses to use this weapon, the attack moves are less flashy and do less damage. But in doing this the protagonist honors the memory of his father and the values of his hometown. The other way to fight is the complete opposite; Jehan takes control of a swift sword and kills everyone who stands in his way. Using this method of fighting will make the fights relatively easier and the weapon will feel as smooth as butter. However, this could negatively impact the outcome of the game as the player stacks more and more bodies in Jehan’s quest for vengeance.
In conclusion, Hindsight 20/20 – Wrath of the Raakshasa is a very well conceptualized game with unique mechanics which makes it a thoroughly refreshing and enjoyable experience. The only negative is the relatively unpolished parts of the game which do not pop out as deal breakers but can still be an annoyance from time to time. Other than that, Hindsight 20/20 – Wrath of the Raakshasa is a very good game that will make the player experience a quest for vengeance and fully immerse the player while doing so.
Game Score: 7/10
Check Out the Hindsight 20/20: Wrath of the Raakshasa Trailer:
For more information, please visit: https://store.playstation.com/en-gr/concept/234943/
PlayStation Review
My first ever video game console was a Game Boy Advanced SP and I remember playing sidescrolling platformers for hours. I have not stopped ever since and my love for video game consoles has only grown to include a (now broken) PS2, a PSP, an Xbox 360, a Nintendo Wii, a Nintendo DS and a PS4.
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