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Monster Energy Supercross: The Official Videogame 3 Review for PS4

Monster Energy Supercross: The Official Videogame 3 by developer Milestone is a motorcycle racing game based on real-life motorcycle races/events. A quick disclaimer; this game tries to imitate real-life motorcycle physics, so unless you have at least some knowledge of how a motorcycle works, you will find this game very frustrating.

If I still haven’t scared you off, then I will start telling you about the game. One of the main ways it imitates motorcycle physics is in a weight distribution system. I believe it is supposed to be the rider shifting their weight, but I’m not certain as I fall into the group of motorcycle illiterates. There is an option to have the weight distribution controlled by the player or to have it done automatically. If you choose to control it, this will mean adjusting it at every point in the race, so unless you have a good understanding of how weight distribution affects how someone rides a motorcycle, I would recommend leaving this on the semi-automatic setting.

Monster Energy Supercross: The Official Videogame 3 Review for PS4

The main game is essentially a series of races. The game tries to model these after real-life motorcycle events, although you are able to control the degree to which it imitates these events, from only doing the main events to having qualifying rounds and heats. Don’t feel bad if you have no clue what I’m saying . . . I don’t have a clue what I’m saying.

When you start the career mode, you choose a sponsor from a list of available sponsors before starting the series of races. To keep the sponsor, and by extension, continue to race, you need to stay at a certain position in the ratings. At first, the requirement is to be at or above 17th place in the ratings. After that . . . well, I don’t know as I’m not good enough at riding a motorcycle to do even moderately well in the races.

Before each race, you have the option of adjusting various settings on your motorcycle. These include things like increasing the suspension, adjusting the stiffness of the springs, etc. The game does take some pity on people like me who don’t understand this stuff by including a description of how the motorcycle’s performance will change by adjusting these settings.  For example, it will tell you if a certain setting makes the motorcycle more or less agile.

Aside from career mode, there are also single event, time attack, compound, championship, and challenge modes. Single event is as the name implies, it is a single race of your choosing. Time attack is the same here as it is in most other racing games, you pick a stage to play by yourself and try to see how quickly you can race through it. Compound is a sort-of free-roam area, although you can start races or time attacks while in it. As for championship, it is a series of races like career mode, except you don’t need to worry about pleasing a sponsor.  Challenge mode has special races set up that can be cleared by completing certain conditions. For example, one set of the races requires you to follow a highlighted path as closely as you can. While this might not sound too difficult, these races have multiple jumps in them and the path scores you on how accurately you go through the air after making a jump. Additionally, all the challenge races require that you not fall off you motorcycle or drift even slightly off the track. Breaking either of these conditions will immediately end the race in failure. The game also has online multiplayer.

Overall, I found Monster Energy Supercross: The Official Videogame 3 very frustrating, but I can see why other people would like it. As such, I think a fair rating for it is 7.5/10.

Check Out the Monster Energy Supercross: The Official Videogame 3 Video:

Monster Energy Supercross – The Official Videogame 3 is available worldwide on all platforms: PlayStation 4, Xbox One, Windows PC/STEAM, Google Stadia, and Nintendo Switch.

For more information, please visit here: www.supercrossthegame.com

PlayStation 4 Review
7.5/10
+ posts

I am a recent Computer Science/Game Development Programming Chapman University Graduate. I am a life long enthusiast of computer/video gaming and my favorite game genres are adventure, choice-driven stories, fighting, and racing. My favorite game/movie series include but aren't limited to 'Legend of Zelda'; 'Dragon Age'; 'Persona'; 'Sonic the Hedgehog'; 'Mario'; 'Metroid' ;'Megaman'; 'Naruto'; 'Batman'; 'Spiderman'; 'Star Wars'; and 'Star Trek.'

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