Morkredd, developed by Hyper Games and published by Aspyr, is a 3D co-op puzzle game available on the Xbox marketplace and Steam. The idea of the game is simple: two characters use the orb of light to complete puzzles and avoid the shadows cast by the characters or structures in the game. The game only plays for a couple of hours, but throughout your gameplay, you will need to innovate and find new ways to conquer each level and keep chasing the light. With no dialogue throughout the entire game, it is up to the player to guide the characters through their journey of Morkredd.
Single or couch co-op?
If you choose to take the game on in single-player, you will have control over both of the characters simultaneously. When played on console, the player will use both analog sticks to control the characters (left analog controls one character and vice versa). Trying to play this game on Steam using WASD and the arrow keys to control both characters sounds like a coordination nightmare. Morkredd can also be played in couch co-op mode where both players will control one character and have to work together to complete the puzzles. While I only played the game by myself, I found it was much harder to have to control both characters at the same time and try to choreograph movements during high-intensity parts. I assume if I were to play with someone it would take out a lot of the frustration but also make the game noticeably easier to handle.
The Orb
The orb is a crucial and beautiful thing to keeping your characters alive and completing the puzzles. The orb moves by using your characters to roll the orb around the map and displays an aurora of light that your characters are available to move around in. If your character goes outside of the orbs light, the game is over and you restart at the nearest checkpoint. The orb is easy enough to maneuver around but can get tricky when playing solo trying to keep track of both of your characters. The orb is changeable which was a satisfying feature for people who like customization like me.
The Puzzles
The puzzles throughout Morkredd increase in difficulty as you progress through the game as well as making it more difficult to keep your characters “in the light.” Making progression through the game, I found the deeper levels I had to replay multiple times not because the puzzles were hard but trying to keep your characters alive. Each new part of the map you discover uses natural structures and obstacles to create challenges the player must surpass rather than enemies or CPUs. The game has a dark ambiance and plays on people’s fear of the dark. Although Morkredd only has one objective (completing each of the 60 puzzles not including DLC or deluxe version) none of the puzzles were repetitive and always presented a new challenge.
Final words
Morkredd is a unique puzzle game which takes advantage of the physics of the orb to create challenging puzzles that keep you wanting to progress throughout the game. With the beautiful environments and the use of natural obstacles the puzzles are less flipping switches and buttons and more of using your environment around you to complete them. Throughout my gameplay experience I enjoyed the satisfaction of beating the later levels and loved the dark feel of the map.
I give Morkredd a 8/10.
Check Out the MORKREDD Trailer:
Morkredd is available for $19.99 for Xbox and PC via Steam.
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I am a very first-person shooter oriented player. I have been playing a lot of Payday 2 and many of the Xbox Game Pass games such as Sea of Thieves, Rage 2, and others outside of the Game Pass such as Call of Duty Cold War. I also share a passion for adventure games with intricate looting systems such as the Borderlands series and the classic Darksiders 2.
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