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Phantom of the Kill RPG Reveals 3 New Princes

 

Tokyo, Japan and San Francisco, California – November 20, 2015 – Today, gumi Inc. and developer Fuji&gumi Games are excited to reveal the latest news regarding the upcoming strategy RPG, Phantom of the Kill. After announcing the introduction of male characters for the international version last month, the developer is now happy to share with you three new Killer Princes: Longinus, Yata no Kagami, and Gambanteinn.

Longinus

A Killer Prince manifest from a legendary lance, Longinus is driven by his desire to seek his own true strength on the battlefield. He is an unorthodox ascetic who only places his faith in words of his choosing, and no weaknesses will hold him back.

Yata no Kagami

Stoic at heart, gun mage Yata no Kagami is devoted to honesty and the pursuit of truth. He detests the vague and unclear, and prefers everything to be matter-of-fact, which makes sense as he is the manifestation of a holy mirror that unveiled a legendary sun goddess.

 

Gambanteinn

Easy-going and mysterious, those around Gambanteinn can never tell what he is thinking. He is the manifestation of the staff said to have been wielded by the All-Father Odin. This history may be the source of his confident and nonchalant attitude towards combat. In battle he does indeed dodge every blow, seemingly taking no damage at all.

Phantom of the Kill is a turn-based strategy game revolving around a group of assassins on a quest to recover their lost memories in a dangerous fantasy world. In this epic journey, magic and technology collide with demons and otherworldly beings.

Players are invited to pre-register for Phantom of the Kill to access in-game rewards, which will be announced soon.

Wildly popular in its native Japan, Phantom of the Kill will be launching in the West later this year for iOS and Android devices.

Related: Phantom of the Kill to Launch Internationally with Male “Killer Princes” in Major New Content Expansion

Source: Press Release

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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