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TEPPEN Reaches 3 Million Downloads

TEPPEN Reaches 3 Million Downloads

EL SEGUNDO, Calif. – A mere two months since its release, TEPPEN, GungHo Online Entertainment‘s (GOE) ultimate card battle game co-developed with CAPCOM, has hit a major milestone. The game has now surpassed the 3 million downloads mark. In addition, players can expect even more action-packed gameplay, such as the “Day of Nightmares” expansion pack, released on September 2. 

“When TEPPEN surpassed 2 million downloads, we were thrilled so many players were enjoying the game. But now, in just a week’s time, to surpass 3 million downloads, we are elated so many fans are enthralled with the experience,” said GungHo President & CEO, Kazuki Morishita. “With the release of the ‘Day of Nightmares’ expansion pack and even more exciting offerings planned, we hope the game continues to grow and pique player curiosity and interest.”

Even famed fighting game champions and professional collectible card game (CCG) players are weighing in on the success of TEPPEN. 

“TEPPEN hit 3 million downloads?!?!” said Justin Wong, nine-time EVO champion. “I mean what do you expect? It’s the best multiplayer game out in the market right now when it comes to reaction, strategy and speed.” 

 

Miguel “MegaM0gwai” Guerrero Leon, professional CCG player added,

“Honestly, not surprised TEPPEN has reached 3 million downloads. I’ve been playing card games all my life and TEPPEN delivers something completely new, and does so brilliantly.” 

Guerrero Leon was awarded a $10,000 prize for being the winner of the first TEPPEN invitational championship, which was held last weekend at PAX West 2019 in Seattle, Washington.

To learn more about TEPPEN, please visit the game’s official site. To explore the “Day of Nightmares” expansion, please click here

For information on GungHo Online Entertainment America, visit www.gunghoonline.com, or visit GungHo on Twitter or Facebook.

Related: GungHo to Hold First TEPPEN Invitational at PAX West 2019

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I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.

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