Accepting applications for exhibition booths until June 1 (Friday)
The main visual for the TOKYO GAME SHOW 2018, the biggest gaming event in Japan held by Computer Entertainment Supplier’s Association (CESA) in cooperation with Nikkei Business Publications, Inc. (Nikkei BP,) has been chosen.
The main visual of TGS2018 was produced by Ippei Gyoubu, the Japanese famous illustrator, as usual. This work expresses “Welcome to the Next Stage,” the theme of TGS2018. As symbol of this event, it will appear in a variety of situations. Please look forward to seeing them.
Comment from the creator, Ippei Gyoubu
“I’m very happy to have been involved in such an honorable work, the main visual of the TGS, since 2010. 18 years ago, before becoming a freelance illustrator, I had been employed by SNK, video game company, and assigned to set up booth as a main designer in TGS2001. Then I felt very proud of myself to be engaged such a big event and it is still a special memory for me now. In addition, I liked the main visual of TGS1997 by Katsuhiro Otomo very much and aspired for it then.”
The work for creating main visual of TGS is so special for me and this work always gives me self-confidence. And above all, I’m proud that I can show my work every year to the seniors who took care of me at SNK.
It has been nine years since I have made the main visual of TGS for the first time. Since then, the environment surrounding the game has changed dramatically, and the game called “e-sports” is now regarded as one of professional sports. Nine years ago, I did not expect anything like this. What a surprise will the games give us in the future? What kind of world will the games show to us in the future? — With such expectations, I created this year’s main visual on the subject of “e-sports,” the most remarkable category of game now.
Profile: Ippei Gyoubu
As an illustrator, he works mainly on illustrations and character
design in Japan and overseas. His major work includes the 2011 Nike
“FREE” global campaign, Osaka Pavilion mural for Shanghai Expo, Sony
Walkman Ippei Gyoubu Model, the package for Coca-Cola Japan’s
“Dr. Pepper,” World Cup advertisement by Adidas Japan, an image
character design for Konami’s “J.LEAGUE Winning Eleven Tactics,” and
SNK “Cool Cool Toon” characters and more. He has produced the main
visual of Tokyo Game Show since 2010. His recent works: many mechanical design works for Starwing Paladox, Gundam Reconguista in G and Mobile Suit Gundam : Iron-Blooded Orphans. In addition to that, he takes a part in Kabaneri of the Iron Fortress,Gundam Build Divers, DARLING in the FRANXX, Sacred Seven and more.
IPPEI GYOUBU on twitter: twitter.com/ippeigyoubu
– TGS2018 Accepting applications until June 1 (Friday)!
- We are accepting applications for Tokyo Game Show 2018 exhibitions
until June 1 (Fri). - (Accepting applications for Indy Game Corner [Type A] exhibitions
until June 8 (Fri)).
Global game fans, media, and industry members have their attention
turned to the Tokyo Game Show 2018. For detailed information on
running an exhibit at the show, see “For Exhibitor” on the official
home page of Tokyo Game Show ( http://tgs.cesa.or.jp/ ). And for
inquiries about running an exhibit, contact the Tokyo Game Show
Management Office ( tgs-ope@nikkeibp.co.jp ) of Nikkei Business
Publications, Inc.
[Exhibitors Application Schedule]
Exhibition Application Deadline: June 1 (Friday), 2018
Booth Location Meeting:
- June 22 (Friday), 2018…For exhibitors who apply for 40 or more booths
- July 3 (Tuesday), 2018…For exhibitors with less than 40 booths
Exhibitor Briefing:
July 3 (Tuesday), 2018
Related: TOKYO GAME SHOW 2018 Indie Game Area SENSE OF WONDER NIGHT Now Accepting Applications
I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.
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