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Analysts Estimate Gaming Market in APAC to Reach Close to $65 Billion by 2019

Analysts Estimate Gaming Market in APAC to Reach Close to $65 Billion by 2019

DUBLIN–(BUSINESS WIRE)–Research and Markets – Analysts have estimated the market for games in APAC to reach close to USD 65 billion by 2019. This region is considered to be the largest market for gaming as most of the major vendors like Sony and Nintendo are present in this region. Additionally, factors like the availability of distinct devices with different varying screen sizes and graphics capabilities are expected to foster market growth during the forecast period.

APAC has the largest gaming market, as most of the innovation in gaming technologies occur in Japan, with the presence of major hardware vendors such as Sony and Nintendo. The growing economies of emerging countries are a major market driver in APAC. The availability of distinct devices with varying screen sizes and graphics capabilities are driving the popularity of video games in the region. As the technological landscape evolves, games will increasingly appeal to consumers, which will further drive market growth during the forecast period.

According to the report, the growing economies of emerging countries are a major market driver in APAC. The availability of distinct devices with varying screen sizes and graphics capabilities are driving the popularity of video games in the region. As the technological landscape evolves, games will increasingly appeal to consumers, which will further drive market growth during the forecast period.

Further, the report states that high installation and upgrading cost of hardware is the major challenge faced by the market.

Leading vendors in this market are –

  • ChangYou
  • DeNA
  • GungHo
  • Nintendo
  • Sony
  • Tencent

Key Topics Covered:

PART 01: Executive summary

PART 02: Scope of the report

PART 03: Market research methodology

PART 04: Introduction

PART 05: Market landscape

PART 06: Market segmentation by device

PART 07: Key leading countries

PART 08: Vendor landscape

PART 09: Key vendor analysis

For more information visit here.

Source: Press Release

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I'm a published author and proud US Army veteran who happens to be a gamer, so I decided to combine the two and love every minute of it! Feel free to contact me with any questions or comments and I'll be sure to get back to you.

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