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Crossfire: Legion Story Mode Impressions

After waging battles in online skirmishes, we had the opportunity to look into Crossfire: Legion’s single-player campaign. Similar to other RTS campaigns, there are a series of missions that range in their difficulties. I personally enjoy campaigns that sometimes don’t automatically put you into that base-building role and requires you to manage the units you have available. Some missions allow you to use hero units to fulfill objectives. 

Crossfire: Legion Story Mode Impressions

The introduction reveals to us what we all already knew about the Crossfire setting. The world is set on fire, as ideology serves as a kindling across multiple theaters. Rising from the ashes, Black List emerges and performs surgical strikes against the establishment. The status quo is being held together by a mercenary faction called Global Risk. The powers that be are also flanked by a technological syndicate called New Horizon, also seeking to realign the course of history. 

The first act follows Black List’s Commander, Phoenix. The campaign starts with the initial objective to retrieve compromised data from Global Risk. As the story continues, we then need to establish more than a beach head and start taking the fight to Global Risk. I would not necessarily call the plot anything unique or out of left field, but it includes all the necessary features of an action drama. You take on some side objectives that highlight the values of the Black List Faction, such as minimizing collateral damage and loss of innocent lives. You get the feeling of playing as a freedom fighter, and this faction’s units even give you that guerilla vibe. 

My favorite mission involves infiltrating a prison encampment using experimental stealth technology, siphoning resources, and launching a raid on the facility. It does make me glad that the hero units are not readily available for multiplayer; that would be too much to handle. It is the early introduction to base building and recruiting units. Just like in other titles, you can upgrade the units so that they can use special abilities. All the while, you can only enlist a force within your unit cap.  

There is nothing new to mention regarding the gameplay. We previously talked about the uniqueness of the factions and how each can be effective with their specialized units. What I can report is that the campaign is the surest and best way to introduce players to the game before jumping into skirmishing with other players. You do not have access to the base-building part in the very beginning. You learn the value of your units and their skills. Debilitating air units is very helpful. Special abilities can often go overlooked. The mission themselves hardly last longer than 10 to 15 minutes given the difficulty.

Crossfire: Legion is available for PC via Steam Early Access.

Related: Reviews by John Pruitt

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I like to think of myself as the average Joe who grew up alongside video games. I have fun playing strategy games, RPGs, shooters, sandboxes, the whole shebang! Every game provides an experience whether it strikes you as profound, mundane, or someplace in between. I'd like to weigh in my two cents before you spend a single penny.