Gaming Cypher

The Latest Video Game News and Reviews

Lunch A Palooza Review for Steam

Lunch A Palooza Review for Steam

Lunch A Palooza is a food fighting game developed by Seashell Studio and published by Alternative Software Ltd. It’s a little like Super Smash Bros but kitchen and food style. In the game, you can play as different types of food from a burger to corn to pizza to ice cream. The ultimate goal is to try and be the last food surviving on the dinner table by attacking the other foods.

Lunch A Palooza Review for Steam

Each character/food is equipped with its own background and unique attack. You can play as the burger, corn, meatball, and jelly from the start. The rest of the food can be unlocked by spending more minutes in game and winning games. Different skins can also be obtained the same way. My favorite character so far is the ice cream. It’s so cute!

Lunch A Palooza Review for Steam

There are also many locations to choose from to play on. Each location has unique obstacles. For example, on the map in the picture above, there’s a fork that appears from time to time that picks at each of the foods and a ladle that tries to scoop the players up. In the Halloween-like location (Fantom Fall Feast), ghosts appear and some parts of the table fall off from time to time. In the Upper Foodle Oddle map, a UFO appears at times and starts picking players up.

Lunch A Palooza Review for Steam

Currently, there are 4 different modes that you can choose to play: Main Course, Side Dish, King of the Cloche, and Royal Buffet. In each game, you can play with as little as 2 people or up to 4 players. Main Course is the classic mode where you try to knock all the other foods off the table. The game ends either when the 3 minute and 30 second timer is up or the players have no lives left. Side Dish is the same as the main course mode but just in teams. In King of the Cloche, you try to take control of the dessert plate by knocking everyone else away from the plate and standing on the plate yourself. Whoever reaches 100% is crowned the winner. Royal Buffet is sort of a random mode. You are assigned a random food every time you fall off the table and onto the floor. Whoever falls the least in 3 minutes and 30 seconds is the winner. Out of all the modes, my personal favorite is King of the Cloche.

The online matchmaking was recently added as well where you can match and play with other real players playing Lunch A Palooza

Lunch A Palooza Review for Steam

One feature that I like about Lunch A Palooza is that before you start the game, you can select which items and powerups you want to show on the map and the frequencies of their drops as well as how many lives each player has (if its the Main Course or Side Dish mode). Items can be used to smack players around and powerups are helpful in attacking others. I especially love the GMO powerup that makes you huge.

In my opinion, Lunch A Palooza is a fun and light-hearted game. You can cause hectic to the dinner table that you can’t really do in real life. I appreciate the graphics and thought put behind each character and map location. However, I personally can’t see myself playing this game very often. For my rating, I would give Lunch A Palooza a 7.5/10. I definitely think it would be more fun to play with your friends. 

I don’t think this was in the game but I wish you could change your name from P1 as well as the color of the name text. Although the game can be considered relatively easy, I still think it would be nice to include a training mode/tutorial or at least a description of each of the food’s attack because for some characters I honestly don’t know what their attacks do (meatball and donut).

Check Out the Lunch A Palooza Trailer:

Lunch A Palooza is available now for $12.99 for PC and Mac via Steam with Nintendo Switch, PlayStation 4 and Xbox One versions releasing in the near future.

For more information, please visit: http://www.seashellstudio.mx/en/_/lunchapalooza/

As an Amazon Associate we earn from qualifying purchases.

Steam Review
7.5/10
+ posts

I'm a sophomore studying Computer Science at the University of Michigan. I'm really interested in how technology can impact lives through game development. One of the things that I really like about gaming is that, not only is it fun and relaxing, but there are so many ideas you can incorporate into games and their storylines such as meaningful lessons/messages.