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RE-LEGION Cyberpunk RTS Adds Skirmish Mode + More in Holy Wars Update

Today, Ice Code Games and 1C Entertainment have released a new Holy Wars update for their cyberpunk RTS title, Re-Legion, that adds Skirmish Mode and several other new features and improvements, thanks to the support of the community who helped by providing valuable feedback and suggestions to the developers.

Re-Legion Holy Wars: Significant changes made since the release

  • Completely new skirmish mode has been added.
  • The gameplay can now be slowed down by entering the Slow-Mo. Default Slow-Mo hotkey is bind to Left-alt.
  • Prophet can now enter Convert Stance that allows him to seek out and convert enemies and neutral units around him.
  • Game supports Autosaves which can be now turned on in the Settings Menu.
  • The minimap can now be expanded by pressing “M” or the little “+” button next to it.
  • Using skills depends on unit’s current Faith threshold.
  • Rally point functionality has been added.
  • Improvement of Unit Targeting and Alerting system.
  • Improvement of Pathfinding system.
  • HUD: Control Panel Update: Several functionalities have been updated, like: Font, Cooldowns & Progress bars.
  • After each game on both Campaign and the Holy Wars new Summary Screen will be displayed.
  • Keybinds are fully customizable.
  • Tooltips have been updated, and give much more information about objects now.
  • Tooltips for resources were added.
  • Saving the game is now significantly faster.
  • Active Strategy will now be highlighted in the Control Panel.
  • The look of the units health bars have been updated.
  • Building hacking update – now hacking is dependant on the amount of units hacking it and it is longer.
  • Glossary name has been changed to Database and have been updated with images.
  • Unit selection update: now the player can add or remove units from his group with [Shift + Click] on UI portrait.
  • Minimap has been redesigned.
  • Citizen animation update.
  • Progress Bars of buildings have been updated.
  • Action, Skill and Anointment buttons were standardized between Units and Buildings and are layed out better now.
  • Player can now cancel the anoint by using the ‘Cancel’ Action in Control Panel.
  • Better Synchronization of Damage Dealing mechanics and visualization.
  • Camera now will center on the Story Characters before they die.
  • Non-cutscene Dialog Panels close automatically along VoiceOvers end.
  • Quest notifications were visually updated, making them more noticeable and matching the rest of UI.
  • Destructible Objects now have Detail Panels and Portraits.
  • Every time you try to take action that would result in changing settings, or navigating to different part of the game the confirmation popup will emerge.
  • Clicking anywhere on quest panel (top-left corner of HUD) centers camera on Quest’s objective.
  • God is With Us skill update: visual effects for units affected by the skill, and AOE indicator.
  • Language can now be set in steam settings.
  • [RU] Language has been updated.
  • [PL] Language has been added.
  • “Saving in progress” notification was added.
  • Hacking and Converting distances have been updated.
  • ‘Go to Main Menu’ Button was added to Pause Menu.
  • ‘Go to Main Menu’ Button was added to Mission Summary Screen.
  • Cult Symbols were added to Tooltips.
  • Falin – HP and Damage rebalanced, new skills added to compensate for his hyper-aggressive behaviour.
  • Penitent’s Danse Macabre is not a group skill anymore. When the skill is triggered while more than 1 Penitent is selected, only one of them will use the attack.

Re-Legion is available for PC via Steam.

Related: RE-LEGION Review for Steam

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