The Legend of Heroes series returns with Trails into Reverie, developed by Nihon Falcom and published by NIS America. Trails into Reverie brings back the amazing world of Zemuria together with its colorful cast of characters, engaging story, and strategic gameplay.
The game first reintroduces characters from the previous game, and then it shows our protagonists making a heroic entry to save innocent lives. The game begins with a tense fight against IDF soldiers. As someone who had never played the series before, I found it a bit overwhelming due to the number of choices available to me right from the start. The prologue starts off a bit slow, but it picks up once you start exploring the early section and learning more about the game’s mechanics. The combat mechanics are complex, but they are also engaging and challenging, which helps to keep the player interested and not bored of repetitions.
The Legend of Heroes: Trails into Reverie uses an Action Time Battle (ATB) system, where each character has a turn meter that fills up over time. During their turn, characters can perform a variety of actions, such as normal attacks, spells, arts, or guard. Characters can use arts and spells to hasten their own turn or the turn of an ally, as well as provide support buffs. Normal attacks and arts can also provide bravery points, which can be used to perform link attacks. Link attacks are performed by two characters who are linked together, and they are typically more powerful than normal attacks or spells.
Players can break the guard gauge of certain enemy types to stagger them, which makes them more vulnerable to attack. There are many different ways to play the game, and players can experiment with different strategies to find what works best for them. Additionally, each character has a super ability that can be unleashed, but it requires CP (Combat Points). These super abilities are typically very powerful, so they are best saved for very strong enemies or boss fights.
The Trails to Walk system in Trails into Reverie allows players to choose which story to follow at any given time. There are three different characters whose stories can be followed, and each character’s story is interconnected with the others. Players can switch between characters at any time, and they can even go back to a previous character’s story if they want to. The Trails to Walk system allows players to experience the story of Trails into Reverie in a way that is tailored to their own interests. Players can focus on the story of their favorite character, or they can explore the stories of all three characters to get a more complete picture of the events of the game.
Overall, The Legend of Heroes: Trails into Reverie is a solid game with a strong story and gameplay mechanics. The graphics and visuals are not the most cutting-edge, but they are not bad enough to detract from the overall experience. If you are a fan of JRPGs, then you should definitely check out Trails into Reverie.
As for the large number of playable characters, it is true that some players may find it overwhelming. However, it is also true that players are not obligated to use all of the playable characters. Players can choose to focus on a smaller group of characters that they enjoy playing as. Additionally, the game does a good job of balancing the playable characters, so that no one character is overpowered or underpowered.
Ultimately, the decision of whether or not to use all of the playable characters is up to the individual player. There is no right or wrong answer, and players should experiment to find what works best for them.
I would rate The Legend of Heroes: Trails into Reverie 8.5 stars out of 10.
The Legend of Heroes: Trails into Reverie is available for PC via Steam.
Related: Reviews by Hemal Patel